NVIDIA GeForce GT 640 Rev. 2 vs NVIDIA Playstation 3 GPU 40nm

Table of Contents

Graphics Processor

GPU model GK208 RSX-40nm
GPU variant GK208-400-A1 RSX-CXD5302
Architecture Kepler 2.0 Curie
Foundry TSMC Sony
Manufacturing process 28 nm 40 nm
Number of transistors 1,020 million 302 million
Die size 87 mm² 114 mm²

Graphics Card

Release date May 29th, 2013 Oct 4th, 2012
Generation GeForce 600 Console GPU
Production End-of-life End-of-life
Launch price 89 USD 399 USD
Interface PCIe 2.0 x8 IGP
Predecessor GeForce 500 —
Successor GeForce 700 —

Clocks

GPU clock 1046 MHz 550 MHz
Memory clock 1252 MHz 5 Gbps effective 650 MHz 1300 Mbps effective

Memory Configuration

Memory size 1024 MB 256 MB
Memory type GDDR5 GDDR3
Memory bus width 64 bit 128 bit
Bandwidth 40.06 GB/s 20.80 GB/s

Render Configuration

Shading units 384 —
TMUs 32 24
ROPs 8 8
SMX count 2 —
Cache L1 16 KB (per SMX) —
Cache L2 512 KB —
Pixel shaders — 24
Vertex shaders — 8

Performance

Pixel rate 8.368 GPixel/s 4.400 GPixel/s
Texture rate 33.47 GTexel/s 13.20 GTexel/s
FP32 (float) performance 803.3 GFLOPS —
FP64 (double) performance 33.47 GFLOPS (1:24) —
Vertex rate — 1.100 GVertices/s

Dimensions & Outputs

Slot width Single-slot IGP
Length 145 mm 5.7 inches 290 mm 11.4 inches
TDP 49 W 35 W
Suggested PSU 200 W 350 W
Outputs 1x DVI1x HDMI1x VGA No outputs
Power connectors None —
Board number P2131 —
Width — 290 mm 11.4 inches
Height — 65 mm 2.6 inches
Weight — 3.2 kg (7.1 lbs)

API Support & Features

DirectX 12 (11_0) —
OpenGL 4.6 ES 1.1
OpenCL 3.0 —
Vulkan 1.1 —
CUDA 3.5 —
Shader model 5.1 —
Pixel shader — 3.0
Vertex shader — 3.0

Other Features

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