NVIDIA GeForce 256 SDR vs NVIDIA Playstation 3 GPU 28nm

Table of Contents

Graphics Processor

GPU model NV10 RSX-28nm
Architecture Celsius Curie
Foundry TSMC Sony
Manufacturing process 220 nm 28 nm
Number of transistors 17 million 302 million
Die size 139 mm² 68 mm²
GPU variant RSX-D5305L

Graphics Card

Release date Oct 11th, 1999 Jun 3rd, 2013
Generation GeForce 256 Console GPU
Production End-of-life End-of-life
Interface AGP 4x IGP
Predecessor TNT2
Successor GeForce 2
Launch price 299 USD

Clocks

GPU clock 120 MHz 550 MHz
Memory clock 143 MHz 650 MHz 1300 Mbps effective

Memory Configuration

Memory size 32 MB 256 MB
Memory type SDR GDDR3
Memory bus width 64 bit 128 bit
Bandwidth 1.144 GB/s 20.80 GB/s

Render Configuration

Pixel shaders 4 24
Vertex shaders 0 8
TMUs 4 24
ROPs 4 8

Performance

Pixel rate 480.0 MPixel/s 4.400 GPixel/s
Texture rate 480.0 MTexel/s 13.20 GTexel/s
Vertex rate 1.100 GVertices/s

Dimensions & Outputs

Slot width Single-slot IGP
TDP unknown 21 W
Suggested PSU 200 W 350 W
Outputs 1x VGA No outputs
Power connectors None
Length 290 mm 11.4 inches
Width 60 mm 2.4 inches
Height 230 mm 9.1 inches
Weight 2.1 kg (4.6 lbs)

API Support & Features

DirectX 7.0
OpenGL 1.2 ES 1.1
OpenCL
Vulkan
Pixel shader 3.0
Vertex shader 3.0

Other Features

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