NVIDIA GeForce MX330 vs NVIDIA GeForce4 460 Go

Table of Contents

Graphics Processor

GPU model GP108 NV17
GPU variant GP108-655-A1 (N17S-G3-A1) 460 Go A5
Architecture Pascal Celsius
Foundry Samsung TSMC
Manufacturing process 14 nm 150 nm
Number of transistors 1,800 million 29 million
Die size 74 mm² 65 mm²

Mobile graphics

Release date Feb 10th, 2020 Oct 14th, 2002
Generation GeForce MX (3xx) GeForce4 Go
Production End-of-life End-of-life
Interface PCIe 3.0 x4 AGP 4x
Reviews 2 in our database
Predecessor GeForce2 Go
Successor GeForce FX Go 5

Clocks

Base clock 1531 MHz
Boost clock 1594 MHz
Memory clock 1752 MHz 7 Gbps effective 250 MHz 500 Mbps effective
GPU clock 250 MHz

Memory Configuration

Memory size 2 GB 64 MB
Memory type GDDR5 DDR
Memory bus width 64 bit 128 bit
Bandwidth 56.06 GB/s 8.000 GB/s

Render Configuration

Shading units 384
TMUs 24 4
ROPs 16 2
SM count 3
Cache L1 48 KB (per SM)
Cache L2 512 KB
Pixel shaders 2
Vertex shaders 0

Performance

Pixel rate 25.50 GPixel/s 500.0 MPixel/s
Texture rate 38.26 GTexel/s 1.000 GTexel/s
FP16 (half) performance 19.13 GFLOPS (1:64)
FP32 (float) performance 1,224 GFLOPS
FP64 (double) performance 38.26 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP
TDP 10 W unknown
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (12_1) 7.0
OpenGL 4.6 1.5
OpenCL 3.0
Vulkan 1.2
CUDA 6.1
Shader model 6.4
Pixel shader 1.1
Vertex shader 1.1

Other Features

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