NVIDIA GeForce GTX 1650 Ti Mobile vs NVIDIA Quadro P3000 Mobile

Table of Contents

Graphics Processor

GPU model TU116 GP104
GPU variant N18P-G61 N17E-Q1-A1
Architecture Turing Pascal
Foundry TSMC TSMC
Manufacturing process 12 nm 16 nm
Number of transistors 6,600 million 7,200 million
Die size 284 mm² 314 mm²

Mobile graphics

Release date Apr 23rd, 2020 Jan 11th, 2017
Generation GeForce 16 Mobile Quadro Mobile (Px000)
Production Active End-of-life
Interface PCIe 3.0 x16 MXM-B (3.0)
Predecessor GeForce 10 Mobile
Successor GeForce 20 Mobile

Clocks

Base clock 1350 MHz 1088 MHz
Boost clock 1485 MHz 1215 MHz
Memory clock 1500 MHz 12 Gbps effective 1753 MHz 7 Gbps effective

Memory Configuration

Memory size 4 GB 6 GB
Memory type GDDR6 GDDR5
Memory bus width 128 bit 192 bit
Bandwidth 192.0 GB/s 168.3 GB/s

Render Configuration

Shading units 1024 1280
TMUs 64 80
ROPs 32 48
SM count 16 10
Cache L1 64 KB (per SM) 48 KB (per SM)
Cache L2 1024 KB 1536 KB

Performance

Pixel rate 47.52 GPixel/s 58.32 GPixel/s
Texture rate 95.04 GTexel/s 97.20 GTexel/s
FP16 (half) performance 6.083 TFLOPS (2:1) 48.60 GFLOPS (1:64)
FP32 (float) performance 3.041 TFLOPS 3.110 TFLOPS
FP64 (double) performance 95.04 GFLOPS (1:32) 97.20 GFLOPS (1:32)

Dimensions & Outputs

TDP 50 W 75 W
Outputs No outputs No outputs
Power connectors None None
Slot width MXM Module

API Support & Features

DirectX 12 (12_1) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Vulkan 1.2 1.2
CUDA 7.5 6.1
Shader model 6.6 6.4

Other Features

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