NVIDIA GeForce GT 640M LE vs NVIDIA GeForce MX330

Table of Contents

Graphics Processor

GPU model GF108 GP108
Architecture Fermi Pascal
Foundry TSMC Samsung
Manufacturing process 40 nm 14 nm
Number of transistors 585 million 1,800 million
Die size 116 mm² 74 mm²
GPU variant GP108-655-A1 (N17S-G3-A1)

Mobile graphics

Release date May 4th, 2012 Feb 10th, 2020
Generation GeForce 600M GeForce MX (3xx)
Production End-of-life End-of-life
Interface PCIe 2.0 x16 PCIe 3.0 x4
Reviews 2 in our database
Predecessor GeForce 500M
Successor GeForce 700M

Clocks

GPU clock 753 MHz
Shader clock 1505 MHz
Memory clock 785 MHz 3.1 Gbps effective 1752 MHz 7 Gbps effective
Base clock 1531 MHz
Boost clock 1594 MHz

Memory Configuration

Memory size 2 GB 2 GB
Memory type GDDR5 GDDR5
Memory bus width 128 bit 64 bit
Bandwidth 50.24 GB/s 56.06 GB/s

Render Configuration

Shading units 96 384
TMUs 16 24
ROPs 4 16
SM count 2 3
Cache L1 64 KB (per SM) 48 KB (per SM)
Cache L2 256 KB 512 KB

Performance

Pixel rate 3.012 GPixel/s 25.50 GPixel/s
Texture rate 12.05 GTexel/s 38.26 GTexel/s
FP32 (float) performance 289.0 GFLOPS 1,224 GFLOPS
FP64 (double) performance 24.08 GFLOPS (1:12) 38.26 GFLOPS (1:32)
FP16 (half) performance 19.13 GFLOPS (1:64)

Dimensions & Outputs

TDP 32 W 10 W
Outputs No outputs No outputs
Slot width IGP
Power connectors None

API Support & Features

DirectX 12 (11_0) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 1.1 3.0
Vulkan 1.2
CUDA 2.1 6.1
Shader model 5.1 6.4

Other Features

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