GPU model | GT216 | Crush11 |
---|---|---|
GPU variant | N11P-GE1-A3 | — |
Architecture | Tesla 2.0 | Celsius |
Foundry | TSMC | — |
Manufacturing process | 40 nm | 180 nm |
Number of transistors | 486 million | 20 million |
Die size | 100 mm² | 65 mm² |
Release date | Apr 26th, 2010 | — |
---|---|---|
Generation | GeForce 300M | — |
Production | End-of-life | — |
Interface | MXM-A (3.0) | — |
Reviews | 2 in our database | — |
Predecessor | GeForce 200M | — |
Successor | GeForce 400M | — |
GPU clock | 500 MHz | 175 MHz |
---|---|---|
Shader clock | 1100 MHz | — |
Memory clock | 790 MHz 1580 Mbps effective | System Shared |
Memory size | 512 MB | System Shared |
---|---|---|
Memory type | GDDR3 | System Shared |
Memory bus width | 128 bit | System Shared |
Bandwidth | 25.28 GB/s | System Dependent |
Shading units | 48 | — |
---|---|---|
TMUs | 16 | 4 |
ROPs | 8 | 2 |
SM count | 6 | — |
Cache L2 | 64 KB | — |
Pixel shaders | — | 2 |
Vertex shaders | — | 0 |
Pixel rate | 4.000 GPixel/s | 350.0 MPixel/s |
---|---|---|
Texture rate | 8.000 GTexel/s | 700.0 MTexel/s |
FP32 (float) performance | 105.6 GFLOPS | — |
TDP | 23 W | unknown |
---|---|---|
Outputs | No outputs | No outputs |
Slot width | — | IGP |
DirectX | 11.1 (10_1) | 7.0 |
---|---|---|
OpenGL | 3.3 | 1.2 |
OpenCL | 1.1 | — |
Vulkan | — | — |
CUDA | 1.2 | — |
Shader model | 4.1 | — |
Pixel shader | — | — |
Vertex shader | — | — |
Release date | — | Jun 4th, 2001 |
---|---|---|
Generation | — | GeForce 2 MX IGP |
Production | — | End-of-life |
Interface | — | AGP 4x |
Successor | — | GeForce 4 MX IGP |