NVIDIA GeForce GT 330M Mac Edition vs NVIDIA GeForce2 MX + nForce 220

Table of Contents

Graphics Processor

GPU model GT216 Crush11
GPU variant N11P-GE1-A3
Architecture Tesla 2.0 Celsius
Foundry TSMC
Manufacturing process 40 nm 180 nm
Number of transistors 486 million 20 million
Die size 100 mm² 65 mm²

Mobile graphics

Release date Apr 26th, 2010
Generation GeForce 300M
Production End-of-life
Interface MXM-A (3.0)
Reviews 2 in our database
Predecessor GeForce 200M
Successor GeForce 400M

Clocks

GPU clock 500 MHz 175 MHz
Shader clock 1100 MHz
Memory clock 790 MHz 1580 Mbps effective System Shared

Memory Configuration

Memory size 512 MB System Shared
Memory type GDDR3 System Shared
Memory bus width 128 bit System Shared
Bandwidth 25.28 GB/s System Dependent

Render Configuration

Shading units 48
TMUs 16 4
ROPs 8 2
SM count 6
Cache L2 64 KB
Pixel shaders 2
Vertex shaders 0

Performance

Pixel rate 4.000 GPixel/s 350.0 MPixel/s
Texture rate 8.000 GTexel/s 700.0 MTexel/s
FP32 (float) performance 105.6 GFLOPS

Dimensions & Outputs

TDP 23 W unknown
Outputs No outputs No outputs
Slot width IGP

API Support & Features

DirectX 11.1 (10_1) 7.0
OpenGL 3.3 1.2
OpenCL 1.1
Vulkan
CUDA 1.2
Shader model 4.1
Pixel shader
Vertex shader

Other Features

Integrated Graphics

Release date Jun 4th, 2001
Generation GeForce 2 MX IGP
Production End-of-life
Interface AGP 4x
Successor GeForce 4 MX IGP

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