NVIDIA GeForce FX 5800 Ultra vs NVIDIA Quadro K510M

Table of Contents

Graphics Processor

GPU model NV30 GK208
Architecture Rankine Kepler 2.0
Foundry TSMC TSMC
Manufacturing process 130 nm 28 nm
Number of transistors 125 million 1,020 million
Die size 199 mm² 87 mm²

Graphics Card

Release date Mar 6th, 2003 —
Generation GeForce FX —
Production End-of-life —
Launch price 399 USD —
Interface AGP 8x —
Predecessor GeForce 4 Ti —
Successor GeForce 6 AGP —

Clocks

GPU clock 500 MHz 889 MHz
Memory clock 500 MHz 1000 Mbps effective 600 MHz 2.4 Gbps effective

Memory Configuration

Memory size 128 MB 1024 MB
Memory type GDDR2 GDDR5
Memory bus width 128 bit 64 bit
Bandwidth 16.00 GB/s 19.20 GB/s

Render Configuration

Pixel shaders 4 —
Vertex shaders 2 —
TMUs 8 16
ROPs 4 8
Shading units — 192
SMX count — 1
Cache L1 — 16 KB (per SMX)
Cache L2 — 512 KB

Performance

Pixel rate 2.000 GPixel/s 3.556 GPixel/s
Vertex rate 250.0 MVertices/s —
Texture rate 4.000 GTexel/s 14.22 GTexel/s
FP32 (float) performance — 341.4 GFLOPS
FP64 (double) performance — 14.22 GFLOPS (1:24)

Dimensions & Outputs

Slot width Dual-slot MXM Module
Length 213 mm 8.4 inches —
TDP unknown 30 W
Suggested PSU 200 W —
Outputs 1x DVI1x VGA1x S-Video No outputs
Power connectors 1x Molex —

API Support & Features

DirectX 9.0a 12 (11_0)
OpenGL 1.5 (2.1) 4.6
OpenCL — 3.0
Vulkan — 1.1
Pixel shader 2.0a —
Vertex shader 2.0a —
CUDA — 3.5
Shader model — 5.1

Other Features

Mobile graphics

Release date — Jul 23rd, 2013
Generation — Quadro Mobile (Kx100M)
Production — End-of-life
Interface — MXM-A (3.0)
Reviews — 26 in our database

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