AMD Radeon R3E Mobile Graphics vs NVIDIA GeForce2 MX + nForce 220
Graphics Processor
| GPU model | Beema | Crush11 |
|---|---|---|
| Architecture | GCN 2.0 | Celsius |
| Foundry | GlobalFoundries | — |
| Manufacturing process | 28 nm | 180 nm |
| Number of transistors | 930 million | 20 million |
| Die size | 107 mm² | 65 mm² |
Integrated Graphics
| Release date | Jan 28th, 2015 | Jun 4th, 2001 |
|---|---|---|
| Generation | Mullins (Rx 200 Mobile) | GeForce 2 MX IGP |
| Production | End-of-life | End-of-life |
| Interface | IGP | AGP 4x |
| Predecessor | Richland | — |
| Successor | Carrizo | GeForce 4 MX IGP |
Clocks
| GPU clock | 351 MHz | 175 MHz |
|---|---|---|
| Memory clock | System Shared | System Shared |
Memory Configuration
| Memory size | System Shared | System Shared |
|---|---|---|
| Memory type | System Shared | System Shared |
| Memory bus width | System Shared | System Shared |
| Bandwidth | System Dependent | System Dependent |
Render Configuration
| Shading units | 128 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 4 | 2 |
| Compute units | 2 | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance
| Pixel rate | 1.404 GPixel/s | 350.0 MPixel/s |
|---|---|---|
| Texture rate | 2.808 GTexel/s | 700.0 MTexel/s |
| FP32 (float) performance | 89.86 GFLOPS | — |
| FP64 (double) performance | 5.616 GFLOPS (1:16) | — |
Dimensions & Outputs
| Slot width | IGP | IGP |
|---|---|---|
| TDP | 100 W | unknown |
| Outputs | No outputs | No outputs |
API Support & Features
| DirectX | 12 (12_0) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.2 |
| OpenCL | 2.0 | — |
| Vulkan | 1.2 | — |
| Shader model | 6.3 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |