Nom du GPU | Beema | Crush11 |
---|---|---|
Architecture | GCN 2.0 | Celsius |
Fonderie | GlobalFoundries | — |
Taille du processus | 28 nm | 180 nm |
Transistors | 930 million | 20 million |
Taille des matrices | 107 mm² | 65 mm² |
Date de publication | Jan 28th, 2015 | Jun 4th, 2001 |
---|---|---|
Génération | Mullins (Rx 200 Mobile) | GeForce 2 MX IGP |
Production | End-of-life | End-of-life |
Bus interface | IGP | AGP 4x |
Prédécesseur | Richland | — |
Successeur | Carrizo | GeForce 4 MX IGP |
GPU clock | 351 MHz | 175 MHz |
---|---|---|
Mémoire clock | System Shared | System Shared |
Taille de la mémoire | System Shared | System Shared |
---|---|---|
Type de mémoire | System Shared | System Shared |
Bus mémoire | System Shared | System Shared |
Bande passante | System Dependent | System Dependent |
Shading units | 128 | — |
---|---|---|
TMUs | 8 | 4 |
ROPs | 4 | 2 |
Compute units | 2 | — |
Pixel shaders | — | 2 |
Vertex shaders | — | 0 |
Taux de pixel | 1.404 GPixel/s | 350.0 MPixel/s |
---|---|---|
Taux de texture | 2.808 GTexel/s | 700.0 MTexel/s |
FP32 (float) performance | 89.86 GFLOPS | — |
FP64 (double) performance | 5.616 GFLOPS (1:16) | — |
Taille Slot | IGP | IGP |
---|---|---|
TDP | 100 W | unknown |
Sorties | No outputs | No outputs |
DirectX | 12 (12_0) | 7.0 |
---|---|---|
OpenGL | 4.6 | 1.2 |
OpenCL | 2.0 | — |
Vulkan | 1.2 | — |
Shader model | 6.3 | — |
Pixel shader | — | — |
Vertex shader | — | — |