GPU Name | Beema | Crush11 |
---|---|---|
Architektur | GCN 2.0 | Celsius |
Hersteller | GlobalFoundries | — |
Prozessgröße | 28 nm | 180 nm |
Transistoren | 930 million | 20 million |
Chipgröße | 107 mm² | 65 mm² |
Veröffentlichungsdatum | Jan 28th, 2015 | Jun 4th, 2001 |
---|---|---|
Generation | Mullins (Rx 200 Mobile) | GeForce 2 MX IGP |
Produktion | End-of-life | End-of-life |
Businterface | IGP | AGP 4x |
Vorgänger | Richland | — |
Nachfolger | Carrizo | GeForce 4 MX IGP |
GPU-Taktung | 351 MHz | 175 MHz |
---|---|---|
Speicher-Taktung | System Shared | System Shared |
Speichergröße | System Shared | System Shared |
---|---|---|
Speichertyp | System Shared | System Shared |
Speicherbus | System Shared | System Shared |
Bandbreite | System Dependent | System Dependent |
Shading-Einheiten | 128 | — |
---|---|---|
TMUs | 8 | 4 |
ROPs | 4 | 2 |
Compute Units | 2 | — |
Pixelshader | — | 2 |
Vertex-Shader | — | 0 |
Pixelrate | 1.404 GPixel/s | 350.0 MPixel/s |
---|---|---|
Texturrate | 2.808 GTexel/s | 700.0 MTexel/s |
FP32 (float) Leistung | 89.86 GFLOPS | — |
FP64 (double) Leistung | 5.616 GFLOPS (1:16) | — |
Steckplatzbreite | IGP | IGP |
---|---|---|
TDP | 100 W | unknown |
Ausgabe | No outputs | No outputs |
DirectX | 12 (12_0) | 7.0 |
---|---|---|
OpenGL | 4.6 | 1.2 |
OpenCL | 2.0 | — |
Vulkan | 1.2 | — |
Shader-Modell | 6.3 | — |
Pixelshader | — | — |
Vertex-Shader | — | — |