AMD Radeon 550X Mobile vs NVIDIA GeForce4 460 Go

Table of Contents

Graphics Processor

GPU model Polaris 23 NV17
GPU variant Polaris 23 MXT 460 Go A5
Architecture GCN 4.0 Celsius
Foundry GlobalFoundries TSMC
Manufacturing process 14 nm 150 nm
Number of transistors 2,200 million 29 million
Die size 103 mm² 65 mm²

Mobile graphics

Release date Apr 11th, 2018 Oct 14th, 2002
Generation Mobility Radeon (M500X) GeForce4 Go
Production Active End-of-life
Interface PCIe 3.0 x8 AGP 4x
Predecessor Crystal System GeForce2 Go
Reviews 2 in our database
Successor GeForce FX Go 5

Clocks

Base clock 1100 MHz
Boost clock 1287 MHz
Memory clock 1500 MHz 6 Gbps effective 250 MHz 500 Mbps effective
GPU clock 250 MHz

Memory Configuration

Memory size 4 GB 64 MB
Memory type GDDR5 DDR
Memory bus width 64 bit 128 bit
Bandwidth 48.00 GB/s 8.000 GB/s

Render Configuration

Shading units 640
TMUs 40 4
ROPs 16 2
Compute units 10
Cache L1 16 KB (per CU)
Cache L2 256 KB
Pixel shaders 2
Vertex shaders 0

Performance

Pixel rate 20.59 GPixel/s 500.0 MPixel/s
Texture rate 51.48 GTexel/s 1.000 GTexel/s
FP16 (half) performance 1.647 TFLOPS (1:1)
FP32 (float) performance 1.647 TFLOPS
FP64 (double) performance 103.0 GFLOPS (1:16)

Dimensions & Outputs

Slot width IGP
TDP 50 W unknown
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (12_0) 7.0
OpenGL 4.6 1.5
OpenCL 2.1
Vulkan 1.2
Shader model 6.4
Pixel shader 1.1
Vertex shader 1.1

Other Features

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