GPU model | GM200 | TU102 |
---|---|---|
GPU variant | GM200-400-A1 | TU102-300A-K1-A1 |
Architecture | Maxwell 2.0 | Turing |
Foundry | TSMC | TSMC |
Manufacturing process | 28 nm | 12 nm |
Number of transistors | 8,000 million | 18,600 million |
Die size | 601 mm² | 754 mm² |
Release date | Mar 17th, 2015 | Sep 20th, 2018 |
---|---|---|
Generation | GeForce 900 | GeForce 20 |
Production | End-of-life | Active |
Launch price | 999 USD | 999 USD |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Reviews | 29 in our database | 88 in our database |
Predecessor | GeForce 700 | GeForce 10 |
Successor | GeForce 10 | GeForce 30 |
Current price | — | Amazon / Newegg |
Base clock | 1000 MHz | 1350 MHz |
---|---|---|
Boost clock | 1089 MHz | 1545 MHz |
Memory clock | 1753 MHz 7 Gbps effective | 1750 MHz 14 Gbps effective |
Memory size | 12 GB | 11 GB |
---|---|---|
Memory type | GDDR5 | GDDR6 |
Memory bus width | 384 bit | 352 bit |
Bandwidth | 336.6 GB/s | 616.0 GB/s |
Shading units | 3072 | 4352 |
---|---|---|
TMUs | 192 | 272 |
ROPs | 96 | 88 |
SMM count | 24 | — |
Cache L1 | 48 KB (per SMM) | 64 KB (per SM) |
Cache L2 | 3 MB | 5.5 MB |
SM count | — | 68 |
Tensor cores | — | 544 |
RT cores | — | 68 |
Pixel rate | 104.5 GPixel/s | 136.0 GPixel/s |
---|---|---|
Texture rate | 209.1 GTexel/s | 420.2 GTexel/s |
FP32 (float) performance | 6.691 TFLOPS | 13.45 TFLOPS |
FP64 (double) performance | 209.1 GFLOPS (1:32) | 420.2 GFLOPS (1:32) |
FP16 (half) performance | — | 26.90 TFLOPS (2:1) |
Slot width | Dual-slot | Dual-slot |
---|---|---|
Length | 267 mm 10.5 inches | 267 mm 10.5 inches |
Width | 111 mm 4.4 inches | 116 mm 4.6 inches |
Height | 38 mm 1.5 inches | 35 mm 1.4 inches |
TDP | 250 W | 250 W |
Suggested PSU | 600 W | 600 W |
Outputs | 1x DVI1x HDMI3x DisplayPort | 1x HDMI3x DisplayPort1x USB Type-C |
Power connectors | 1x 6-pin + 1x 8-pin | 2x 8-pin |
Board number | PG600 | PG150 SKU 32 |
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.1 | 1.2 |
CUDA | 5.2 | 7.5 |
Shader model | 6.4 | 6.6 |