Intel HD Graphics 500 vs NVIDIA Playstation 3 GPU 65nm

Table of Contents

Graphics Processor

GPU model Apollo Lake GT1 RSX-65nm
Architecture Generation 9.0 Curie
Foundry Intel Sony
Manufacturing process 14 nm 65 nm
Number of transistors unknown 300 million
Die size unknown 186 mm²
GPU variant — RSX-CXD2991

Integrated Graphics

Release date Sep 1st, 2015 —
Generation HD Graphics-T (Goldmont) —
Production Active —
Interface Ring Bus —
Reviews 1 in our database —

Clocks

Base clock 200 MHz —
Boost clock 650 MHz —
Memory clock System Shared 650 MHz 1300 Mbps effective
GPU clock — 550 MHz

Memory Configuration

Memory size System Shared 256 MB
Memory type System Shared GDDR3
Memory bus width System Shared 128 bit
Bandwidth System Dependent 20.80 GB/s

Render Configuration

Shading units 96 —
TMUs 12 24
ROPs 2 8
Execution units 12 —
Pixel shaders — 24
Vertex shaders — 8

Performance

Pixel rate 1.300 GPixel/s 4.400 GPixel/s
Texture rate 7.800 GTexel/s 13.20 GTexel/s
FP32 (float) performance 124.8 GFLOPS —
FP64 (double) performance 15.60 GFLOPS (1:8) —
Vertex rate — 1.100 GVertices/s

Dimensions & Outputs

Slot width IGP IGP
TDP 6 W 58 W
Outputs No outputs No outputs
Length — 325 mm 12.8 inches
Width — 98 mm 3.9 inches
Height — 274 mm 10.8 inches
Weight — 5.0 kg (11.0 lbs)
Suggested PSU — 350 W

API Support & Features

DirectX 12 (12_1) —
OpenGL 4.6 ES 1.1
OpenCL 3.0 —
Vulkan 1.2 —
Shader model 6.4 —
Pixel shader — 3.0
Vertex shader — 3.0

Other Features

Graphics Card

Release date — Aug 2008
Generation — Console GPU
Production — End-of-life
Interface — IGP
Launch price — 499 USD

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