NVIDIA GeForce GTX 1650 TU106 vs NVIDIA Quadro M5500 Mobile

Table of Contents

Graphics Processor

GPU model TU106 GM204
GPU variant TU106-125-A1 —
Architecture Turing Maxwell 2.0
Foundry TSMC TSMC
Manufacturing process 12 nm 28 nm
Number of transistors 10,800 million 5,200 million
Die size 445 mm² 398 mm²

Graphics Card

Release date Jun 18th, 2020 —
Generation GeForce 16 —
Predecessor GeForce 10 —
Successor GeForce 20 —
Production Active —
Interface PCIe 3.0 x16 —

Clocks

Base clock 1410 MHz 1140 MHz
Boost clock 1590 MHz 1165 MHz
Memory clock 1500 MHz 12 Gbps effective 1753 MHz 7 Gbps effective

Memory Configuration

Memory size 4 GB 8 GB
Memory type GDDR6 GDDR5
Memory bus width 128 bit 256 bit
Bandwidth 192.0 GB/s 224.4 GB/s

Render Configuration

Shading units 896 2048
TMUs 56 128
ROPs 32 64
SM count 14 —
Tensor cores 112 —
RT cores 14 —
Cache L1 64 KB (per SM) 48 KB (per SMM)
Cache L2 1024 KB 2 MB
SMM count — 16

Performance

Pixel rate 50.88 GPixel/s 74.56 GPixel/s
Texture rate 89.04 GTexel/s 149.1 GTexel/s
FP16 (half) performance 5.699 TFLOPS (2:1) —
FP32 (float) performance 2.849 TFLOPS 4.772 TFLOPS
FP64 (double) performance 89.04 GFLOPS (1:32) 149.1 GFLOPS (1:32)

Dimensions & Outputs

Slot width Dual-slot MXM Module
Length 229 mm 9 inches —
Width 111 mm 4.4 inches —
Height 35 mm 1.4 inches —
TDP 90 W 150 W
Suggested PSU 250 W —
Outputs 1x DVI1x HDMI1x DisplayPort No outputs
Power connectors 1x 6-pin None

API Support & Features

DirectX 12 Ultimate (12_2) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Vulkan 1.2 1.1
CUDA 7.5 5.2
Shader model 6.6 6.4

Other Features

Mobile graphics

Release date — Apr 8th, 2016
Generation — Quadro Mobile (Mx000M)
Production — End-of-life
Interface — MXM-B (3.0)

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