NVIDIA GeForce GT 645M vs NVIDIA STG-2000

Table of Contents

Graphics Processor

GPU model GK107 NV1
GPU variant N13P-GS STG2000X-B
Architecture Kepler —
Foundry TSMC ST
Manufacturing process 28 nm 500 nm
Number of transistors 1,270 million 1 million
Die size 118 mm² 90 mm²

Mobile graphics

Release date Oct 1st, 2012 —
Generation GeForce 600M —
Production End-of-life —
Interface PCIe 3.0 x16 —
Predecessor GeForce 500M —
Successor GeForce 700M —

Clocks

GPU clock 709 MHz 75 MHz
Memory clock 900 MHz 1800 Mbps effective 50 MHz

Memory Configuration

Memory size 2 GB 1 MB
Memory type DDR3 FPM
Memory bus width 128 bit 64 bit
Bandwidth 28.80 GB/s 400.0 MB/s

Render Configuration

Shading units 384 —
TMUs 32 1
ROPs 16 1
SMX count 2 —
Cache L1 16 KB (per SMX) —
Cache L2 256 KB —
Pixel shaders — 1
Vertex shaders — 0

Performance

Pixel rate 5.672 GPixel/s 75.00 MPixel/s
Texture rate 22.69 GTexel/s 75.00 MTexel/s
FP32 (float) performance 544.5 GFLOPS —
FP64 (double) performance 22.69 GFLOPS (1:24) —

Dimensions & Outputs

TDP 32 W 2 W
Outputs No outputs 1x VGA1x DB13W3
Slot width — Single-slot
Length — 168 mm 6.6 inches
Suggested PSU — 200 W
Power connectors — None

API Support & Features

DirectX 12 (11_0) 1.0
OpenGL 4.6 —
OpenCL 3.0 —
Vulkan 1.1 —
CUDA 3.0 —
Shader model 5.1 —
Pixel shader — —
Vertex shader — —

Other Features

Graphics Card

Release date — Sep 30th, 1995
Generation — NV1
Production — End-of-life
Launch price — 249 USD
Interface — PCI
Successor — Riva

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