AMD Radeon Vega 3 Mobile vs NVIDIA GeForce GTX 485M

Table of Contents

Graphics Processor

GPU model Picasso GF104
Architecture GCN 5.0 Fermi
Foundry GlobalFoundries TSMC
Manufacturing process 14 nm 40 nm
Number of transistors 4,940 million 1,950 million
Die size 210 mm² 332 mm²
GPU variant N12E-GTX-A1

Integrated Graphics

Release date Jan 6th, 2020
Generation Picasso (Vega Mobile)
Production Active
Interface IGP
Predecessor Raven Ridge
Successor Renoir

Clocks

Base clock 300 MHz
Boost clock 1000 MHz
Memory clock System Shared 750 MHz 3 Gbps effective
GPU clock 575 MHz
Shader clock 1150 MHz

Memory Configuration

Memory size System Shared 2 GB
Memory type System Shared GDDR5
Memory bus width System Shared 256 bit
Bandwidth System Dependent 96.00 GB/s

Render Configuration

Shading units 192 384
TMUs 12 64
ROPs 4 32
Compute units 3
SM count 8
Cache L1 64 KB (per SM)
Cache L2 512 KB

Performance

Pixel rate 4.000 GPixel/s 9.200 GPixel/s
Texture rate 12.00 GTexel/s 36.80 GTexel/s
FP16 (half) performance 768.0 GFLOPS (2:1)
FP32 (float) performance 384.0 GFLOPS 883.2 GFLOPS
FP64 (double) performance 24.00 GFLOPS (1:16) 73.60 GFLOPS (1:12)

Dimensions & Outputs

Slot width IGP MXM Module
TDP 15 W 100 W
Outputs No outputs No outputs
Power connectors None
Board number P1044

API Support & Features

DirectX 12 (12_1) 12 (11_0)
OpenGL 4.6 4.6
OpenCL 2.1 1.1
Vulkan 1.2
Shader model 6.4 5.1
CUDA 2.1

Other Features

Mobile graphics

Release date Jan 5th, 2011
Generation GeForce 400M
Production End-of-life
Interface MXM-B (3.0)
Predecessor GeForce 300M
Successor GeForce 500M

Compare

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