AMD Radeon HD 7970 X2 vs NVIDIA GeForce GTX 950 OEM
Graphics Processor
| GPU model | New Zealand | GM206 |
|---|---|---|
| Architecture | GCN 1.0 | Maxwell 2.0 |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 28 nm |
| Number of transistors | 4,313 million | 2,940 million |
| Die size | 352 mm² | 228 mm² |
| GPU variant | — | GM206 950 OEM |
Graphics Card
| Release date | Aug 31st, 2012 | 2016 |
|---|---|---|
| Generation | Southern Islands | GeForce 900 |
| Production | End-of-life | End-of-life |
| Launch price | 899 USD | — |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 37 in our database | 76 in our database |
| Predecessor | Northern Islands | GeForce 700 |
| Successor | Sea Islands | GeForce 10 |
Clocks
| GPU clock | 925 MHz | — |
|---|---|---|
| Memory clock | 1375 MHz 5.5 Gbps effective | 1253 MHz 5 Gbps effective |
| Base clock | — | 937 MHz |
| Boost clock | — | 1203 MHz |
Memory Configuration
| Memory size | 3 GB | 4 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 384 bit | 128 bit |
| Bandwidth | 264.0 GB/s | 80.19 GB/s |
Render Configuration
| Shading units | 2048 | 1024 |
|---|---|---|
| TMUs | 128 | 64 |
| ROPs | 32 | 32 |
| Compute units | 32 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SMM) |
| Cache L2 | 768 KB | 1024 KB |
| SMM count | — | 8 |
Performance
| Pixel rate | 29.60 GPixel/s | 38.50 GPixel/s |
|---|---|---|
| Texture rate | 118.4 GTexel/s | 76.99 GTexel/s |
| FP32 (float) performance | 3.789 TFLOPS | 2.464 TFLOPS |
| FP64 (double) performance | 947.2 GFLOPS (1:4) | 76.99 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | Triple-slot | Dual-slot |
|---|---|---|
| Length | 308 mm 12.1 inches | — |
| Width | 137 mm 5.4 inches | — |
| Height | 62 mm 2.4 inches | — |
| TDP | 500 W | unknown |
| Suggested PSU | 900 W | 200 W |
| Outputs | 2x DVI1x HDMI2x mini-DisplayPort | No outputs |
| Power connectors | 3x 8-pin | None |
| Board number | C386 | — |
API Support & Features
| DirectX | 12 (11_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 5.1 | 6.4 |
| CUDA | — | 5.2 |