RetroArch Windows Requirements
Minimum Requirements | Recommended Requirements | |
---|---|---|
OS | OS Microsoft Windows 7 | OS Microsoft Windows 10 |
Processor | Processor Intel Pentium 4 and up (CPU with SSE2 instructions required) | Processor Intel Core series or AMD equivalent |
Memory | Memory 32 MB | Memory 512 MB |
Graphics | Graphics Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. | Graphics Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. |
DirectX | DirectX Version 11 | DirectX Version 11 |
Additional Notes | Additional Notes For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver. | Additional Notes For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver. |
RetroArch minimum requirements for Windows assume having at least Microsoft Windows 7 operating system. Your processor should be Intel Pentium 4 and up (CPU with SSE2 instructions required) or a more powerful one. The minimum RAM requirement is 32 MB. As for a graphics card, it should be Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0..
If you go for recommended requirements for RetroArch for Windows, your operating system should be Microsoft Windows 10. Recommended CPU would be Intel Core series or AMD equivalent CPU or equivalent. For RAM, it is recommended to have 512 MB or more. And video card — Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0..