NVIDIA Playstation 3 GPU 65nm vs NVIDIA Quadro Plex 1000 Model IV
Processeur graphique
| Nom du GPU | RSX-65nm | G80 |
|---|---|---|
| GPU variant | RSX-CXD2991 | — |
| Architecture | Curie | Tesla |
| Fonderie | Sony | TSMC |
| Taille du processus | 65 nm | 90 nm |
| Transistors | 300 million | 681 million |
| Taille des matrices | 186 mm² | 484 mm² |
Carte graphique
| Date de publication | Aug 2008 | Jul 25th, 2008 |
|---|---|---|
| Génération | Console GPU | Quadro Plex |
| Production | End-of-life | End-of-life |
| Bus interface | IGP | PCIe 1.0 x16 |
| Prix de lancement | 499 USD | — |
| Critiques | — | 26 in our database |
Vitesse clock
| GPU clock | 550 MHz | 600 MHz |
|---|---|---|
| Mémoire clock | 650 MHz 1300 Mbps effective | 800 MHz 1600 Mbps effective |
| Shader clock | — | 1350 MHz |
Mémoire
| Taille de la mémoire | 256 MB | 1536 MB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR3 |
| Bus mémoire | 128 bit | 384 bit |
| Bande passante | 20.80 GB/s | 76.80 GB/s |
Render Config
| Pixel shaders | 24 | — |
|---|---|---|
| Vertex shaders | 8 | — |
| TMUs | 24 | 32 |
| ROPs | 8 | 24 |
| Shading units | — | 128 |
| Comptage SM | — | 16 |
| Cache L2 | — | 96 KB |
Performance théorique
| Taux de pixel | 4.400 GPixel/s | 14.40 GPixel/s |
|---|---|---|
| Vertex rate | 1.100 GVertices/s | — |
| Taux de texture | 13.20 GTexel/s | 38.40 GTexel/s |
| FP32 (float) performance | — | 345.6 GFLOPS |
Board Design
| Taille Slot | IGP | — |
|---|---|---|
| Longueur | 325 mm 12.8 inches | 522 mm 20.6 inches |
| Taille | 98 mm 3.9 inches | — |
| Taille | 274 mm 10.8 inches | — |
| Poids | 5.0 kg (11.0 lbs) | — |
| TDP | 58 W | 320 W |
| Suggestions pour le PSU | 350 W | 700 W |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | — | 11.1 (10_0) |
|---|---|---|
| OpenGL | ES 1.1 | 3.3 |
| OpenCL | — | 1.1 (1.0) |
| Vulkan | — | — |
| Pixel shader | 3.0 | — |
| Vertex shader | 3.0 | — |
| CUDA | — | 1.0 |
| Shader model | — | 4.0 |