NVIDIA GeForce2 MX + nForce 220 vs NVIDIA Quadro FX 880M
Processeur graphique
| Nom du GPU | Crush11 | GT216 |
|---|---|---|
| Architecture | Celsius | Tesla 2.0 |
| Taille du processus | 180 nm | 40 nm |
| Transistors | 20 million | 486 million |
| Taille des matrices | 65 mm² | 100 mm² |
| GPU variant | — | N10P-GLM |
| Fonderie | — | TSMC |
Carte graphique intégré
| Date de publication | Jun 4th, 2001 | — |
|---|---|---|
| Génération | GeForce 2 MX IGP | — |
| Production | End-of-life | — |
| Bus interface | AGP 4x | — |
| Successeur | GeForce 4 MX IGP | — |
Vitesse clock
| GPU clock | 175 MHz | 550 MHz |
|---|---|---|
| Mémoire clock | System Shared | 790 MHz 1580 Mbps effective |
| Shader clock | — | 1210 MHz |
Mémoire
| Taille de la mémoire | System Shared | 1024 MB |
|---|---|---|
| Type de mémoire | System Shared | GDDR3 |
| Bus mémoire | System Shared | 128 bit |
| Bande passante | System Dependent | 25.28 GB/s |
Render Config
| Pixel shaders | 2 | — |
|---|---|---|
| Vertex shaders | 0 | — |
| TMUs | 4 | 16 |
| ROPs | 2 | 8 |
| Shading units | — | 48 |
| Comptage SM | — | 6 |
| Cache L2 | — | 64 KB |
Performance théorique
| Taux de pixel | 350.0 MPixel/s | 4.400 GPixel/s |
|---|---|---|
| Taux de texture | 700.0 MTexel/s | 8.800 GTexel/s |
| FP32 (float) performance | — | 116.2 GFLOPS |
Board Design
| Taille Slot | IGP | MXM Module |
|---|---|---|
| TDP | unknown | 35 W |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 7.0 | 11.1 (10_1) |
|---|---|---|
| OpenGL | 1.2 | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Pixel shader | — | — |
| Vertex shader | — | — |
| CUDA | — | 1.2 |
| Shader model | — | 4.1 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | Jan 7th, 2010 |
|---|---|---|
| Génération | — | Quadro FX Mobile (x800M) |
| Production | — | End-of-life |
| Bus interface | — | MXM-A (3.0) |
| Critiques | — | 26 in our database |
| Successeur | — | Quadro Mobile |