NVIDIA GeForce FX 5800 Ultra vs NVIDIA GeForce GT 720
Processeur graphique
| Nom du GPU | NV30 | GK208 |
|---|---|---|
| Architecture | Rankine | Kepler 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 130 nm | 28 nm |
| Transistors | 125 million | 1,020 million |
| Taille des matrices | 199 mm² | 87 mm² |
| GPU variant | — | GK208-320-A1 |
Carte graphique
| Date de publication | Mar 6th, 2003 | Mar 27th, 2014 |
|---|---|---|
| Génération | GeForce FX | GeForce 700 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 399 USD | 49 USD |
| Bus interface | AGP 8x | PCIe 2.0 x8 |
| Prédécesseur | GeForce 4 Ti | GeForce 600 |
| Successeur | GeForce 6 AGP | GeForce 900 |
Vitesse clock
| GPU clock | 500 MHz | 967 MHz |
|---|---|---|
| Mémoire clock | 500 MHz 1000 Mbps effective | 900 MHz 1800 Mbps effective |
Mémoire
| Taille de la mémoire | 128 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR2 | DDR3 |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 16.00 GB/s | 14.40 GB/s |
Render Config
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 2 | — |
| TMUs | 8 | 32 |
| ROPs | 4 | 8 |
| Shading units | — | 384 |
| Comptage SMX | — | 2 |
| Cache L1 | — | 16 KB (per SMX) |
| Cache L2 | — | 512 KB |
Performance théorique
| Taux de pixel | 2.000 GPixel/s | 7.736 GPixel/s |
|---|---|---|
| Vertex rate | 250.0 MVertices/s | — |
| Taux de texture | 4.000 GTexel/s | 30.94 GTexel/s |
| FP32 (float) performance | — | 742.7 GFLOPS |
| FP64 (double) performance | — | 30.94 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 213 mm 8.4 inches | 145 mm 5.7 inches |
| TDP | unknown | 19 W |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 1x DVI1x VGA1x S-Video | 1x DVI1x HDMI1x VGA |
| Connecteurs de puissance | 1x Molex | None |
| Board number | — | P2130 SKU 4 |
Caractéristiques graphiques
| DirectX | 9.0a | 12 (11_0) |
|---|---|---|
| OpenGL | 1.5 (2.1) | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.1 |
| Pixel shader | 2.0a | — |
| Vertex shader | 2.0a | — |
| CUDA | — | 3.5 |
| Shader model | — | 5.1 |