ATI Radeon 9700 PRO vs ATI Radeon HD 5670
Processeur graphique
| Nom du GPU | R300 | Redwood |
|---|---|---|
| GPU variant | R300 9700 PRO (215R8CBGA13F) | Redwood XT (215-0757002) |
| Architecture | Rage 8 | TeraScale 2 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 150 nm | 40 nm |
| Transistors | 110 million | 627 million |
| Taille des matrices | 215 mm² | 104 mm² |
Carte graphique
| Date de publication | Jul 1st, 2002 | Jan 14th, 2010 |
|---|---|---|
| Génération | Radeon R300 | Evergreen |
| Production | End-of-life | End-of-life |
| Bus interface | AGP 8x | PCIe 2.0 x16 |
| Critiques | 1 in our database | 83 in our database |
| Prédécesseur | Radeon R200 | Radeon R700 |
| Successeur | Radeon R400 AGP | Northern Islands |
| Prix de lancement | — | 119 USD |
Vitesse clock
| GPU clock | 325 MHz | 775 MHz |
|---|---|---|
| Mémoire clock | 310 MHz 620 Mbps effective | 1000 MHz 4 Gbps effective |
Mémoire
| Taille de la mémoire | 128 MB | 1024 MB |
|---|---|---|
| Type de mémoire | DDR | GDDR5 |
| Bus mémoire | 256 bit | 128 bit |
| Bande passante | 19.84 GB/s | 64.00 GB/s |
Render Config
| Pixel shaders | 8 | — |
|---|---|---|
| Vertex shaders | 4 | — |
| TMUs | 8 | 20 |
| ROPs | 8 | 8 |
| Shading units | — | 400 |
| Compute units | — | 5 |
| Cache L1 | — | 8 KB (per CU) |
| Cache L2 | — | 256 KB |
Performance théorique
| Taux de pixel | 2.600 GPixel/s | 6.200 GPixel/s |
|---|---|---|
| Vertex rate | 325.0 MVertices/s | — |
| Taux de texture | 2.600 GTexel/s | 15.50 GTexel/s |
| FP32 (float) performance | — | 620.0 GFLOPS |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | unknown | 64 W |
| Suggestions pour le PSU | 200 W | 250 W |
| Sorties | 1x DVI1x VGA1x S-Video | 1x DVI1x HDMI1x VGA |
| Connecteurs de puissance | Floppy | None |
| Board number | 942 | C020 |
| Longueur | — | 168 mm 6.6 inches |
| Taille | — | 111 mm 4.4 inches |
| Taille | — | 20 mm 0.8 inches |
Caractéristiques graphiques
| DirectX | 9.0 (9_0) | 11.2 (11_0) |
|---|---|---|
| OpenGL | 2.0 | 4.4 |
| OpenCL | — | 1.2 |
| Vulkan | — | — |
| Pixel shader | 2.0 | — |
| Vertex shader | 2.0 | — |
| Shader model | — | 5.0 |