Nom du GPU | RV280 | GA102 |
---|---|---|
Architecture | Rage 7 | Ampere |
Fonderie | UMC | Samsung |
Taille du processus | 150 nm | 8 nm |
Transistors | 36 million | 28,300 million |
Taille des matrices | 98 mm² | 628 mm² |
GPU variant | — | GA102-300-A1 |
Date de publication | Mar 1st, 2003 | Sep 1st, 2020 |
---|---|---|
Génération | Radeon R200 | GeForce 30 |
Production | End-of-life | Active |
Bus interface | PCI | PCIe 4.0 x16 |
Critiques | 1 in our database | 56 in our database |
Prédécesseur | Radeon R100 | GeForce 20 |
Successeur | Radeon R300 | — |
Prix de lancement | — | 1,499 USD |
gpu.details.availability | — | Sep 24th, 2020 |
Prix courant | — | Amazon / Newegg |
GPU clock | 200 MHz | — |
---|---|---|
Mémoire clock | 166 MHz 332 Mbps effective | 1219 MHz 19.5 Gbps effective |
Base clock | — | 1395 MHz |
Boost clock | — | 1695 MHz |
Taille de la mémoire | 64 MB | 24 GB |
---|---|---|
Type de mémoire | DDR | GDDR6X |
Bus mémoire | 64 bit | 384 bit |
Bande passante | 2.656 GB/s | 936.2 GB/s |
Pixel shaders | 4 | — |
---|---|---|
Vertex shaders | 1 | — |
TMUs | 4 | 328 |
ROPs | 4 | 112 |
Shading units | — | 10496 |
Comptage SM | — | 82 |
Tensor cores | — | 328 |
RT cores | — | 82 |
Cache L1 | — | 128 KB (per SM) |
Cache L2 | — | 6 MB |
Taux de pixel | 800.0 MPixel/s | 189.8 GPixel/s |
---|---|---|
Vertex rate | 50.00 MVertices/s | — |
Taux de texture | 800.0 MTexel/s | 556.0 GTexel/s |
FP16 (half) performance | — | 35.58 TFLOPS (1:1) |
FP32 (float) performance | — | 35.58 TFLOPS |
FP64 (double) performance | — | 556.0 GFLOPS (1:64) |
Taille Slot | Single-slot | Triple-slot |
---|---|---|
TDP | 28 W | 350 W |
Suggestions pour le PSU | 200 W | 750 W |
Sorties | 1x DVI1x VGA1x S-Video | 1x HDMI3x DisplayPort |
Connecteurs de puissance | None | 1x 12-pin |
Longueur | — | 336 mm 13.2 inches |
Taille | — | 140 mm 5.5 inches |
Board number | — | PG132 SKU 10 |
Taille | — | 61 mm 2.4 inches |
DirectX | 8.1 | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 1.4 | 4.6 |
OpenCL | — | 3.0 |
Vulkan | — | 1.2 |
Pixel shader | 1.4 | — |
Vertex shader | 1.1 | — |
CUDA | — | 8.6 |
Shader model | — | 6.6 |