ATI Radeon 7500 Mac Edition vs NVIDIA Switch GPU 20nm
Processeur graphique
| Nom du GPU | RV200 | GM20B |
|---|---|---|
| Architecture | Rage 7 | Maxwell 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 150 nm | 20 nm |
| Transistors | 60 million | 2,000 million |
| Taille des matrices | 83 mm² | 118 mm² |
| GPU variant | — | ODNX02-A2 |
Carte graphique
| Date de publication | Apr 16th, 2002 | Mar 17th, 2017 |
|---|---|---|
| Génération | Radeon R200 | Console GPU |
| Production | End-of-life | End-of-life |
| Bus interface | AGP 4x | IGP |
| Prédécesseur | Radeon R100 | — |
| Successeur | Radeon R300 | — |
| Prix de lancement | — | 299 USD |
Vitesse clock
| GPU clock | 260 MHz | — |
|---|---|---|
| Mémoire clock | 180 MHz 360 Mbps effective | 1600 MHz 3.2 Gbps effective |
| Base clock | — | 384 MHz |
| Boost clock | — | 768 MHz |
Mémoire
| Taille de la mémoire | 32 MB | 4 GB |
|---|---|---|
| Type de mémoire | DDR | DDR4 |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 5.760 GB/s | 25.60 GB/s |
Render Config
| Pixel shaders | 2 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 6 | 16 |
| ROPs | 2 | 16 |
| Shading units | — | 256 |
| Comptage SMM | — | 2 |
Performance théorique
| Taux de pixel | 520.0 MPixel/s | 12.29 GPixel/s |
|---|---|---|
| Vertex rate | 65.00 MVertices/s | — |
| Taux de texture | 1.560 GTexel/s | 12.29 GTexel/s |
| FP16 (half) performance | — | 786.4 GFLOPS (2:1) |
| FP32 (float) performance | — | 393.2 GFLOPS |
| FP64 (double) performance | — | 12.29 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | IGP |
|---|---|---|
| TDP | 23 W | 15 W |
| Suggestions pour le PSU | 200 W | 350 W |
| Sorties | 1x DVI1x VGA | No outputs |
| Connecteurs de puissance | None | None |
| Longueur | — | 239 mm 9.4 inches |
| Taille | — | 101 mm 4 inches |
| Taille | — | 28 mm 1.1 inches |
| Poids | — | 0.4 kg (0.88 lbs) |
| Board number | — | HAC-001 |
Caractéristiques graphiques
| DirectX | 7.0 | 12 (12_1) |
|---|---|---|
| OpenGL | 1.3 | 4.6 |
| OpenCL | — | 1.2 |
| Vulkan | — | 1.1 |
| Pixel shader | 1.4 | — |
| Vertex shader | 1.1 | — |
| CUDA | — | 5.3 |
| Shader model | — | 6.4 |