ATI EGA Wonder 480 vs NVIDIA A10 PCIe
Processeur graphique
| Nom du GPU | CHIPS P82C435 | GA102 |
|---|---|---|
| Architecture | Wonder | Ampere |
| Fonderie | NEC | Samsung |
| Taille du processus | 800 nm | 8 nm |
| Transistors | unknown | 28,300 million |
| Taille des matrices | unknown | 628 mm² |
| GPU variant | — | GA102-890-A1 |
Carte graphique
| Date de publication | Dec 26th, 1988 | Apr 12th, 2021 |
|---|---|---|
| Génération | EGA | Tesla |
| Production | End-of-life | Active |
| Prix de lancement | 399 USD | — |
| Bus interface | PCI | PCIe 4.0 x16 |
| Prédécesseur | MDA/CGA | — |
| Successeur | VGA | — |
| gpu.details.availability | — | 2021 |
Vitesse clock
| GPU clock | 10 MHz | — |
|---|---|---|
| Mémoire clock | 8 MHz | 1563 MHz 12.5 Gbps effective |
| Base clock | — | 885 MHz |
| Boost clock | — | 1695 MHz |
Mémoire
| Taille de la mémoire | 256 KB | 24 GB |
|---|---|---|
| Type de mémoire | DRAM | GDDR6 |
| Bus mémoire | 32 bit | 384 bit |
| Bande passante | 32.00 MB/s | 600.2 GB/s |
Render Config
| Pixel shaders | 1 | — |
|---|---|---|
| Vertex shaders | 0 | — |
| TMUs | 0 | 288 |
| ROPs | 1 | 96 |
| Shading units | — | 9216 |
| Comptage SM | — | 72 |
| Tensor cores | — | 288 |
| RT cores | — | 72 |
| Cache L1 | — | 128 KB (per SM) |
| Cache L2 | — | 6 MB |
Performance théorique
| Taux de pixel | 10.00 MPixel/s | 162.7 GPixel/s |
|---|---|---|
| Taux de texture | 0 MTexel/s | 488.2 GTexel/s |
| FP16 (half) performance | — | 31.24 TFLOPS (1:1) |
| FP32 (float) performance | — | 31.24 TFLOPS |
| FP64 (double) performance | — | 976.3 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | unknown | 150 W |
| Suggestions pour le PSU | 200 W | 450 W |
| Sorties | No outputs | No outputs |
| Board number | 104001500 | PG133 SKU 215 |
| Longueur | — | 267 mm 10.5 inches |
| Taille | — | 112 mm 4.4 inches |
| Connecteurs de puissance | — | 8-pin EPS |
Caractéristiques graphiques
| DirectX | — | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | — | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.2 |
| Pixel shader | — | — |
| Vertex shader | — | — |
| CUDA | — | 8.6 |
| Shader model | — | 6.6 |