AMD Radeon RX 550 640SP vs AMD Xbox One GPU
Processeur graphique
| Nom du GPU | Baffin | Durango |
|---|---|---|
| GPU variant | Baffin LE | X871363-001 |
| Architecture | GCN 4.0 | GCN 1.0 |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 28 nm |
| Transistors | 3,000 million | 5,000 million |
| Taille des matrices | 123 mm² | 363 mm² |
Carte graphique
| Date de publication | Oct 13th, 2017 | Nov 22nd, 2013 |
|---|---|---|
| Génération | Polaris | Console GPU |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x8 | IGP |
| Prédécesseur | Arctic Islands | — |
| Successeur | Vega | — |
| Prix de lancement | — | 499 USD |
Vitesse clock
| Base clock | 1019 MHz | — |
|---|---|---|
| Boost clock | 1071 MHz | — |
| Mémoire clock | 1500 MHz 6 Gbps effective | 1066 MHz 2.1 Gbps effective |
| GPU clock | — | 853 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR5 | DDR3 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 96.00 GB/s | 68.22 GB/s |
Render Config
| Shading units | 640 | 768 |
|---|---|---|
| TMUs | 40 | 48 |
| ROPs | 16 | 16 |
| Compute units | 10 | 12 |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 1024 KB | — |
Performance théorique
| Taux de pixel | 17.14 GPixel/s | 13.65 GPixel/s |
|---|---|---|
| Taux de texture | 42.84 GTexel/s | 40.94 GTexel/s |
| FP16 (half) performance | 1,371 GFLOPS (1:1) | — |
| FP32 (float) performance | 1,371 GFLOPS | 1,310 GFLOPS |
| FP64 (double) performance | 85.68 GFLOPS (1:16) | — |
Board Design
| Taille Slot | Dual-slot | IGP |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 333 mm 13.1 inches |
| TDP | 60 W | 95 W |
| Suggestions pour le PSU | 250 W | 350 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | No outputs |
| Connecteurs de puissance | None | — |
| Board number | D090-21 | — |
| Taille | — | 274 mm 10.8 inches |
| Taille | — | 79 mm 3.1 inches |
| Poids | — | 3.5 kg (7.8 lbs) |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 11.2 (11_0) |
|---|---|---|
| OpenGL | 4.6 | — |
| OpenCL | 2.1 | 1.2 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.4 | 5.1 |