Nom du GPU | Cape Verde | NV30 |
---|---|---|
GPU variant | Cape Verde PRO | — |
Architecture | GCN 1.0 | Rankine |
Fonderie | TSMC | TSMC |
Taille du processus | 28 nm | 130 nm |
Transistors | 1,500 million | 125 million |
Taille des matrices | 123 mm² | 199 mm² |
Date de publication | Oct 8th, 2013 | Mar 6th, 2003 |
---|---|---|
Génération | Volcanic Islands | GeForce FX |
Production | End-of-life | End-of-life |
Bus interface | PCIe 3.0 x16 | AGP 8x |
Prédécesseur | Sea Islands | GeForce 4 Ti |
Successeur | Pirate Islands | GeForce 6 AGP |
Prix de lancement | — | 299 USD |
GPU clock | 700 MHz | 400 MHz |
---|---|---|
Mémoire clock | 900 MHz 1800 Mbps effective | 400 MHz 800 Mbps effective |
Taille de la mémoire | 1024 MB | 128 MB |
---|---|---|
Type de mémoire | DDR3 | GDDR2 |
Bus mémoire | 128 bit | 128 bit |
Bande passante | 28.80 GB/s | 12.80 GB/s |
Shading units | 512 | — |
---|---|---|
TMUs | 32 | 8 |
ROPs | 16 | 4 |
Compute units | 8 | — |
Cache L1 | 16 KB (per CU) | — |
Cache L2 | 256 KB | — |
Pixel shaders | — | 4 |
Vertex shaders | — | 2 |
Taux de pixel | 11.20 GPixel/s | 1.600 GPixel/s |
---|---|---|
Taux de texture | 22.40 GTexel/s | 3.200 GTexel/s |
FP32 (float) performance | 716.8 GFLOPS | — |
FP64 (double) performance | 44.80 GFLOPS (1:16) | — |
Vertex rate | — | 200.0 MVertices/s |
Taille Slot | Single-slot | Dual-slot |
---|---|---|
Longueur | 168 mm 6.6 inches | 213 mm 8.4 inches |
TDP | 55 W | 44 W |
Suggestions pour le PSU | 250 W | 200 W |
Sorties | 1x DVI1x HDMI1x DisplayPort | 1x DVI1x VGA1x S-Video |
Connecteurs de puissance | None | 1x Molex |
DirectX | 12 (11_1) | 9.0a |
---|---|---|
OpenGL | 4.6 | 1.5 (2.1) |
OpenCL | 1.2 | — |
Vulkan | 1.2 | — |
Shader model | 5.1 | — |
Pixel shader | — | 2.0a |
Vertex shader | — | 2.0a |