Nom du GPU | Banshee | GA102 |
---|---|---|
GPU variant | 500-0013-04 | GA102-300-A1 |
Fonderie | TSMC | TSMC |
Taille du processus | 350 nm | 7 nm |
Transistors | 4 million | 40,000 million |
Taille des matrices | 137 mm² | 627 mm² |
Architecture | — | Ampere |
Date de publication | Jun 22nd, 1998 | 2020 |
---|---|---|
Génération | Voodoo Banshee | GeForce 30 |
Production | End-of-life | Unreleased |
Bus interface | PCI | PCIe 4.0 x16 |
Prédécesseur | Voodoo Rush | — |
Successeur | Voodoo3 | — |
Prix de lancement | — | 1,399 USD |
GPU clock | 100 MHz | — |
---|---|---|
Mémoire clock | 100 MHz | 2375 MHz 19000 MHz effective |
Base clock | — | 1410 MHz |
Boost clock | — | 1740 MHz |
Taille de la mémoire | 16 MB | 12 GB |
---|---|---|
Type de mémoire | SDR | GDDR6X |
Bus mémoire | 128 bit | 384 bit |
Bande passante | 1.600 GB/s | 912.0 GB/s |
Pixel shaders | 1 | — |
---|---|---|
Vertex shaders | 0 | — |
TMUs | 1 | 320 |
ROPs | 1 | 96 |
Shading units | — | 5120 |
Comptage SM | — | 80 |
Tensor cores | — | 640 |
RT cores | — | 160 |
Cache L1 | — | 192 KB (per SM) |
Cache L2 | — | 6 MB |
Taux de pixel | 100.0 MPixel/s | 167.0 GPixel/s |
---|---|---|
Taux de texture | 100.0 MTexel/s | 556.8 GTexel/s |
FP16 (half) performance | — | 35.64 TFLOPS (2:1) |
FP32 (float) performance | — | 17.82 TFLOPS |
FP64 (double) performance | — | 556.8 GFLOPS (1:32) |
Taille Slot | Single-slot | Dual-slot |
---|---|---|
TDP | 15 W | 320 W |
Suggestions pour le PSU | 200 W | 700 W |
Sorties | 1x VGA | 1x HDMI3x DisplayPort1x USB Type-C |
Connecteurs de puissance | None | 1x 12-pin |
Longueur | — | 267 mm 10.5 inches |
Board number | — | PG132 SKU 20 |
DirectX | 6.0 | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 1.1 | 4.6 |
OpenCL | — | 2.0 |
Vulkan | — | 1.2.140 |
Pixel shader | — | — |
Vertex shader | — | — |
CUDA | — | 8.5 |
Shader model | — | 6.5 |