NVIDIA Quadro GV100 vs NVIDIA TITAN V
Graphics Processor
| GPU model | GV100 | GV100 |
|---|---|---|
| GPU variant | GV100-875-A1 | GV100-400-A1 |
| Architecture | Volta | Volta |
| Foundry | TSMC | TSMC |
| Manufacturing process | 12 nm | 12 nm |
| Number of transistors | 21,100 million | 21,100 million |
| Die size | 815 mm² | 815 mm² |
Graphics Card
| Release date | Mar 27th, 2018 | Dec 7th, 2017 |
|---|---|---|
| Generation | Quadro | GeForce 10 |
| Production | End-of-life | End-of-life |
| Launch price | 8,999 USD | 2,999 USD |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Predecessor | — | GeForce 900 |
| Successor | — | GeForce 20 |
| Reviews | — | 4 in our database |
Clocks
| Base clock | 1132 MHz | 1200 MHz |
|---|---|---|
| Boost clock | 1627 MHz | 1455 MHz |
| Memory clock | 848 MHz 1696 Mbps effective | 848 MHz 1696 Mbps effective |
Memory Configuration
| Memory size | 32 GB | 12 GB |
|---|---|---|
| Memory type | HBM2 | HBM2 |
| Memory bus width | 4096 bit | 3072 bit |
| Bandwidth | 868.4 GB/s | 651.3 GB/s |
Render Configuration
| Shading units | 5120 | 5120 |
|---|---|---|
| TMUs | 320 | 320 |
| ROPs | 128 | 96 |
| SM count | 80 | 80 |
| Tensor cores | 640 | 640 |
| Cache L1 | 128 KB (per SM) | 96 KB (per SM) |
| Cache L2 | 6 MB | 4.5 MB |
Performance
| Pixel rate | 208.3 GPixel/s | 139.7 GPixel/s |
|---|---|---|
| Texture rate | 520.6 GTexel/s | 465.6 GTexel/s |
| FP16 (half) performance | 33.32 TFLOPS (2:1) | 29.80 TFLOPS (2:1) |
| FP32 (float) performance | 16.66 TFLOPS | 14.90 TFLOPS |
| FP64 (double) performance | 8.330 TFLOPS (1:2) | 7.450 TFLOPS (1:2) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 267 mm 10.5 inches | 267 mm 10.5 inches |
| Width | 111 mm 4.4 inches | 112 mm 4.4 inches |
| TDP | 250 W | 250 W |
| Suggested PSU | 600 W | 600 W |
| Outputs | 4x DisplayPort | 1x HDMI3x DisplayPort |
| Power connectors | 8-pin EPS | 1x 6-pin + 1x 8-pin |
| Board number | PG500 SKU 500 | PG500 SKU 0 |
| Height | — | 40 mm 1.6 inches |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.0 | 7.0 |
| Shader model | 6.6 | 6.6 |