NVIDIA Playstation 3 GPU 90nm vs NVIDIA Quadro VX 200
Graphics Processor
| GPU model | RSX-90nm | G92 |
|---|---|---|
| GPU variant | RSX-CXD2971 | — |
| Architecture | Curie | Tesla |
| Foundry | Sony | TSMC |
| Manufacturing process | 90 nm | 65 nm |
| Number of transistors | 300 million | 754 million |
| Die size | 258 mm² | 324 mm² |
Graphics Card
| Release date | Nov 11th, 2006 | Jan 8th, 2008 |
|---|---|---|
| Generation | Console GPU | Quadro VX |
| Production | End-of-life | End-of-life |
| Interface | IGP | PCIe 2.0 x16 |
| Launch price | 599 USD | — |
| Reviews | — | 26 in our database |
Clocks
| GPU clock | 550 MHz | 450 MHz |
|---|---|---|
| Memory clock | 650 MHz 1300 Mbps effective | 800 MHz 1600 Mbps effective |
| Shader clock | — | 1125 MHz |
Memory Configuration
| Memory size | 256 MB | 512 MB |
|---|---|---|
| Memory type | GDDR3 | GDDR3 |
| Memory bus width | 128 bit | 256 bit |
| Bandwidth | 20.80 GB/s | 51.20 GB/s |
Render Configuration
| Pixel shaders | 24 | — |
|---|---|---|
| Vertex shaders | 8 | — |
| TMUs | 24 | 56 |
| ROPs | 8 | 16 |
| Shading units | — | 112 |
| SM count | — | 14 |
| Cache L2 | — | 64 KB |
Performance
| Pixel rate | 4.400 GPixel/s | 7.200 GPixel/s |
|---|---|---|
| Vertex rate | 1.100 GVertices/s | — |
| Texture rate | 13.20 GTexel/s | 25.20 GTexel/s |
| FP32 (float) performance | — | 252.0 GFLOPS |
Dimensions & Outputs
| Slot width | IGP | Single-slot |
|---|---|---|
| Length | 325 mm 12.8 inches | 229 mm 9 inches |
| Width | 98 mm 3.9 inches | — |
| Height | 274 mm 10.8 inches | — |
| Weight | 5.0 kg (11.0 lbs) | — |
| TDP | 80 W | 75 W |
| Suggested PSU | 350 W | 250 W |
| Outputs | No outputs | 2x DVI1x S-Video |
| Power connectors | — | 1x 6-pin |
API Support & Features
| DirectX | — | 11.1 (10_0) |
|---|---|---|
| OpenGL | ES 1.1 | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Pixel shader | 3.0 | — |
| Vertex shader | 3.0 | — |
| CUDA | — | 1.1 |
| Shader model | — | 4.0 |