NVIDIA GeForce GTX 660M vs NVIDIA GeForce RTX 3050 Mobile
Graphics Processor
| GPU model | GK107 | GA107 |
|---|---|---|
| GPU variant | N13E-GE-A2 | — |
| Architecture | Kepler | Ampere |
| Foundry | TSMC | Samsung |
| Manufacturing process | 28 nm | 8 nm |
| Number of transistors | 1,270 million | unknown |
| Die size | 118 mm² | unknown |
Mobile graphics
| Release date | Mar 22nd, 2012 | May 11th, 2021 |
|---|---|---|
| Generation | GeForce 600M | GeForce 30 Mobile |
| Production | End-of-life | Active |
| Interface | MXM-B (3.0) | PCIe 4.0 x16 |
| Predecessor | GeForce 500M | GeForce 20 Mobile |
| Successor | GeForce 700M | — |
| gpu.details.availability | — | 2021 |
Clocks
| Base clock | 835 MHz | 712 MHz |
|---|---|---|
| Boost clock | 950 MHz | 1057 MHz |
| Memory clock | 1000 MHz 4 Gbps effective | 1500 MHz 12 Gbps effective |
Memory Configuration
| Memory size | 1024 MB | 4 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR6 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 64.00 GB/s | 192.0 GB/s |
Render Configuration
| Shading units | 384 | 2048 |
|---|---|---|
| TMUs | 32 | 64 |
| ROPs | 16 | 40 |
| SMX count | 2 | — |
| Cache L1 | 16 KB (per SMX) | 128 KB (per SM) |
| Cache L2 | 256 KB | 2 MB |
| SM count | — | 16 |
| Tensor cores | — | 64 |
| RT cores | — | 16 |
Performance
| Pixel rate | 7.600 GPixel/s | 42.28 GPixel/s |
|---|---|---|
| Texture rate | 30.40 GTexel/s | 67.65 GTexel/s |
| FP32 (float) performance | 729.6 GFLOPS | 4.329 TFLOPS |
| FP64 (double) performance | 30.40 GFLOPS (1:24) | 67.65 GFLOPS (1:64) |
| FP16 (half) performance | — | 4.329 TFLOPS (1:1) |
Dimensions & Outputs
| Slot width | MXM Module | IGP |
|---|---|---|
| TDP | 50 W | 75 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
API Support & Features
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 8.6 |
| Shader model | 5.1 | 6.6 |