NVIDIA GeForce GTX 660M vs NVIDIA GeForce RTX 3050 Mobile
Grafikprozessor
| GPU Name | GK107 | GA107 |
|---|---|---|
| GPU Variante | N13E-GE-A2 | — |
| Architektur | Kepler | Ampere |
| Hersteller | TSMC | Samsung |
| Prozessgröße | 28 nm | 8 nm |
| Transistoren | 1,270 million | unknown |
| Chipgröße | 118 mm² | unknown |
Mobile Grafik
| Veröffentlichungsdatum | Mar 22nd, 2012 | May 11th, 2021 |
|---|---|---|
| Generation | GeForce 600M | GeForce 30 Mobile |
| Produktion | End-of-life | Active |
| Businterface | MXM-B (3.0) | PCIe 4.0 x16 |
| Vorgänger | GeForce 500M | GeForce 20 Mobile |
| Nachfolger | GeForce 700M | — |
| gpu.details.availability | — | 2021 |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 835 MHz | 712 MHz |
|---|---|---|
| Boost-Takt | 950 MHz | 1057 MHz |
| Speicher-Taktung | 1000 MHz 4 Gbps effective | 1500 MHz 12 Gbps effective |
Speicher
| Speichergröße | 1024 MB | 4 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR6 |
| Speicherbus | 128 bit | 128 bit |
| Bandbreite | 64.00 GB/s | 192.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 384 | 2048 |
|---|---|---|
| TMUs | 32 | 64 |
| ROPs | 16 | 40 |
| Anzahl SMX | 2 | — |
| Cache L1 | 16 KB (per SMX) | 128 KB (per SM) |
| Cache L2 | 256 KB | 2 MB |
| Anzahl SM | — | 16 |
| Tensor Cores | — | 64 |
| RT-Kerne | — | 16 |
Theoretische Leistung
| Pixelrate | 7.600 GPixel/s | 42.28 GPixel/s |
|---|---|---|
| Texturrate | 30.40 GTexel/s | 67.65 GTexel/s |
| FP32 (float) Leistung | 729.6 GFLOPS | 4.329 TFLOPS |
| FP64 (double) Leistung | 30.40 GFLOPS (1:24) | 67.65 GFLOPS (1:64) |
| FP16 (half) Leistung | — | 4.329 TFLOPS (1:1) |
Boarddesign
| Steckplatzbreite | MXM Module | IGP |
|---|---|---|
| TDP | 50 W | 75 W |
| Ausgabe | No outputs | No outputs |
| Stromverbindung | — | None |
Grafik-Features
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 8.6 |
| Shader-Modell | 5.1 | 6.6 |