NVIDIA GeForce GTX 1060 3 GB GP104 vs NVIDIA GeForce GTX 260
Graphics Processor
| GPU model | GP104 | GT200 |
|---|---|---|
| GPU variant | GP104-140-KA-A1 | G200-100-A2 |
| Architecture | Pascal | Tesla 2.0 |
| Foundry | TSMC | TSMC |
| Manufacturing process | 16 nm | 65 nm |
| Number of transistors | 7,200 million | 1,400 million |
| Die size | 314 mm² | 576 mm² |
Graphics Card
| Release date | Dec 25th, 2016 | Jun 16th, 2008 |
|---|---|---|
| Generation | GeForce 10 | GeForce 200 |
| Predecessor | GeForce 900 | GeForce 9 |
| Successor | GeForce 20 | GeForce 400 |
| Production | End-of-life | End-of-life |
| Launch price | 199 USD | 449 USD |
| Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Reviews | 117 in our database | 137 in our database |
Clocks
| Base clock | 1506 MHz | — |
|---|---|---|
| Boost clock | 1708 MHz | — |
| Memory clock | 2002 MHz 8 Gbps effective | 999 MHz 1998 Mbps effective |
| GPU clock | — | 576 MHz |
| Shader clock | — | 1242 MHz |
Memory Configuration
| Memory size | 3 GB | 896 MB |
|---|---|---|
| Memory type | GDDR5 | GDDR3 |
| Memory bus width | 192 bit | 448 bit |
| Bandwidth | 192.2 GB/s | 111.9 GB/s |
Render Configuration
| Shading units | 1152 | 192 |
|---|---|---|
| TMUs | 72 | 64 |
| ROPs | 48 | 28 |
| SM count | 9 | 24 |
| Cache L1 | 48 KB (per SM) | — |
| Cache L2 | 1536 KB | 224 KB |
Performance
| Pixel rate | 81.98 GPixel/s | 16.13 GPixel/s |
|---|---|---|
| Texture rate | 123.0 GTexel/s | 36.86 GTexel/s |
| FP16 (half) performance | 61.49 GFLOPS (1:64) | — |
| FP32 (float) performance | 3.935 TFLOPS | 476.9 GFLOPS |
| FP64 (double) performance | 123.0 GFLOPS (1:32) | 59.62 GFLOPS (1:8) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 250 mm 9.8 inches | 267 mm 10.5 inches |
| TDP | 120 W | 182 W |
| Suggested PSU | 300 W | 450 W |
| Outputs | 1x DVI1x HDMI3x DisplayPort | 2x DVI1x S-Video |
| Power connectors | 1x 6-pin | 2x 6-pin |
| Board number | — | P651 |
API Support & Features
| DirectX | 12 (12_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 4.6 | 3.3 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | 1.2 | — |
| CUDA | 6.1 | 1.3 |
| Shader model | 6.4 | 4.0 |