NVIDIA GeForce GTX 1050 Mobile vs NVIDIA GRID M40
Graphics Processor
| GPU model | GP106 | GM107 |
|---|---|---|
| Architecture | Pascal | Maxwell |
| Foundry | TSMC | TSMC |
| Manufacturing process | 16 nm | 28 nm |
| Number of transistors | 4,400 million | 1,870 million |
| Die size | 200 mm² | 148 mm² |
Mobile graphics
| Release date | Feb 1st, 2017 | — |
|---|---|---|
| Generation | GeForce 10 Mobile | — |
| Production | Active | — |
| Interface | PCIe 3.0 x16 | — |
| Reviews | 15 in our database | — |
Clocks
| Base clock | 1354 MHz | — |
|---|---|---|
| Boost clock | 1493 MHz | — |
| Memory clock | 1752 MHz 7008 MHz effective | 1300 MHz 5.2 Gbps effective |
| GPU clock | — | 1033 MHz |
Memory Configuration
| Memory size | 2 GB | 8 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 112.1 GB/s | 83.20 GB/s |
Render Configuration
| Shading units | 640 | 384 |
|---|---|---|
| TMUs | 40 | 32 |
| ROPs | 32 | 16 |
| SM count | 5 | — |
| Cache L1 | 48 KB (per SM) | 64 KB (per SMM) |
| Cache L2 | 1024 KB | 2 MB |
| SMM count | — | 3 |
Performance
| Pixel rate | 47.78 GPixel/s | 16.53 GPixel/s |
|---|---|---|
| Texture rate | 59.72 GTexel/s | 33.06 GTexel/s |
| FP16 (half) performance | 29.86 GFLOPS (1:64) | — |
| FP32 (float) performance | 1.911 TFLOPS | 793.3 GFLOPS |
| FP64 (double) performance | 59.72 GFLOPS (1:32) | 24.79 GFLOPS (1:32) |
Dimensions & Outputs
| TDP | 75 W | 50 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | None | — |
| Slot width | — | Dual-slot |
| Suggested PSU | — | 250 W |
API Support & Features
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.1 |
| CUDA | 6.1 | 5.0 |
| Shader model | 6.4 | 5.1 |
Other Features
Graphics Card
| Release date | — | May 18th, 2016 |
|---|---|---|
| Generation | — | GRID |
| Production | — | End-of-life |
| Interface | — | PCIe 3.0 x16 |