NVIDIA GeForce 940M vs NVIDIA Playstation 3 GPU 40nm

Table of Contents

Graphics Processor

GPU model GM107 RSX-40nm
GPU variant N16S-GT1-KB-B RSX-CXD5302
Architecture Maxwell Curie
Foundry TSMC Sony
Manufacturing process 28 nm 40 nm
Number of transistors 1,870 million 302 million
Die size 148 mm² 114 mm²

Mobile graphics

Release date Mar 13th, 2015 —
Generation GeForce 900M —
Production End-of-life —
Interface MXM-B (3.0) —
Predecessor GeForce 800M —
Successor GeForce 10 Mobile —

Clocks

Base clock 1020 MHz —
Boost clock 1098 MHz —
Memory clock 900 MHz 1800 Mbps effective 650 MHz 1300 Mbps effective
GPU clock — 550 MHz

Memory Configuration

Memory size 2 GB 256 MB
Memory type DDR3 GDDR3
Memory bus width 64 bit 128 bit
Bandwidth 14.40 GB/s 20.80 GB/s

Render Configuration

Shading units 512 —
TMUs 32 24
ROPs 16 8
SMM count 4 —
Cache L1 64 KB (per SMM) —
Cache L2 2 MB —
Pixel shaders — 24
Vertex shaders — 8

Performance

Pixel rate 17.57 GPixel/s 4.400 GPixel/s
Texture rate 35.14 GTexel/s 13.20 GTexel/s
FP32 (float) performance 1,124 GFLOPS —
FP64 (double) performance 35.14 GFLOPS (1:32) —
Vertex rate — 1.100 GVertices/s

Dimensions & Outputs

Slot width MXM Module IGP
TDP 75 W 35 W
Outputs No outputs No outputs
Length — 290 mm 11.4 inches
Width — 290 mm 11.4 inches
Height — 65 mm 2.6 inches
Weight — 3.2 kg (7.1 lbs)
Suggested PSU — 350 W

API Support & Features

DirectX 12 (11_0) —
OpenGL 4.6 ES 1.1
OpenCL 3.0 —
Vulkan 1.1 —
CUDA 5.0 —
Shader model 5.1 —
Pixel shader — 3.0
Vertex shader — 3.0

Other Features

Graphics Card

Release date — Oct 4th, 2012
Generation — Console GPU
Production — End-of-life
Interface — IGP
Launch price — 399 USD

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