NVIDIA GeForce 320M Mac Edition vs NVIDIA Quadro FX 880M
Graphics Processor
| GPU model | C89 | GT216 |
|---|---|---|
| GPU variant | MCP89 | N10P-GLM |
| Architecture | Tesla 2.0 | Tesla 2.0 |
| Manufacturing process | 40 nm | 40 nm |
| Number of transistors | 486 million | 486 million |
| Die size | 100 mm² | 100 mm² |
| Foundry | — | TSMC |
Integrated Graphics
| Release date | Apr 1st, 2010 | — |
|---|---|---|
| Generation | GeForce 300M | — |
| Production | End-of-life | — |
| Interface | PCIe 2.0 x16 | — |
| Reviews | 2 in our database | — |
| Predecessor | GeForce 200M | — |
| Successor | GeForce 400M | — |
Clocks
| GPU clock | 450 MHz | 550 MHz |
|---|---|---|
| Shader clock | 950 MHz | 1210 MHz |
| Memory clock | System Shared | 790 MHz 1580 Mbps effective |
Memory Configuration
| Memory size | System Shared | 1024 MB |
|---|---|---|
| Memory type | System Shared | GDDR3 |
| Memory bus width | System Shared | 128 bit |
| Bandwidth | System Dependent | 25.28 GB/s |
Render Configuration
| Shading units | 48 | 48 |
|---|---|---|
| TMUs | 16 | 16 |
| ROPs | 8 | 8 |
| SM count | 4 | 6 |
| Cache L2 | — | 64 KB |
Performance
| Pixel rate | 3.600 GPixel/s | 4.400 GPixel/s |
|---|---|---|
| Texture rate | 7.200 GTexel/s | 8.800 GTexel/s |
| FP32 (float) performance | 91.20 GFLOPS | 116.2 GFLOPS |
Dimensions & Outputs
| Slot width | IGP | MXM Module |
|---|---|---|
| TDP | 23 W | 35 W |
| Outputs | No outputs | No outputs |
API Support & Features
| DirectX | 11.1 (10_1) | 11.1 (10_1) |
|---|---|---|
| OpenGL | 3.3 | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Shader model | 4.1 | 4.1 |
| CUDA | — | 1.2 |
Other Features
Mobile graphics
| Release date | — | Jan 7th, 2010 |
|---|---|---|
| Generation | — | Quadro FX Mobile (x800M) |
| Production | — | End-of-life |
| Interface | — | MXM-A (3.0) |
| Reviews | — | 26 in our database |
| Successor | — | Quadro Mobile |