Intel UHD Graphics 730 vs NVIDIA GeForce2 MX 400
Graphics Processor
| GPU model | Rocket Lake GT1 | NV11B |
|---|---|---|
| Architecture | Generation 12.1 | Celsius |
| Foundry | Intel | TSMC |
| Manufacturing process | 14 nm+++ | 180 nm |
| Number of transistors | unknown | 20 million |
| Die size | unknown | 64 mm² |
| GPU variant | — | MX400 |
Integrated Graphics
| Release date | Mar 30th, 2021 | — |
|---|---|---|
| Generation | HD Graphics (Rocket Lake) | — |
| Production | Active | — |
| Interface | Ring Bus | — |
| Reviews | 1 in our database | — |
Clocks
| Base clock | 300 MHz | — |
|---|---|---|
| Boost clock | 1300 MHz | — |
| Memory clock | System Shared | 166 MHz |
| GPU clock | — | 200 MHz |
Memory Configuration
| Memory size | System Shared | 32 MB |
|---|---|---|
| Memory type | System Shared | SDR |
| Memory bus width | System Shared | 128 bit |
| Bandwidth | System Dependent | 2.656 GB/s |
Render Configuration
| Shading units | 192 | — |
|---|---|---|
| TMUs | 12 | 4 |
| ROPs | 8 | 2 |
| Execution units | 24 | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance
| Pixel rate | 10.40 GPixel/s | 400.0 MPixel/s |
|---|---|---|
| Texture rate | 15.60 GTexel/s | 800.0 MTexel/s |
| FP16 (half) performance | 998.4 GFLOPS (2:1) | — |
| FP32 (float) performance | 499.2 GFLOPS | — |
| FP64 (double) performance | 124.8 GFLOPS (1:4) | — |
Dimensions & Outputs
| Slot width | IGP | Single-slot |
|---|---|---|
| TDP | 15 W | unknown |
| Outputs | No outputs | 1x DVI1x VGA |
| Suggested PSU | — | 200 W |
| Power connectors | — | None |
API Support & Features
| DirectX | 12 (12_1) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.2 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |
Other Features
Graphics Card
| Release date | — | Mar 3rd, 2001 |
|---|---|---|
| Generation | — | GeForce 2 MX |
| Production | — | End-of-life |
| Interface | — | AGP 4x |
| Predecessor | — | GeForce 256 |
| Successor | — | GeForce 3 |