Intel GMA 950 vs NVIDIA GeForce RTX 2070 Max-Q Refresh
Graphics Processor
| GPU model | Calistoga | TU106B |
|---|---|---|
| GPU variant | Calistoga-GME | — |
| Architecture | Generation 3.5 | Turing |
| Foundry | Intel | TSMC |
| Manufacturing process | 90 nm | 12 nm |
| Number of transistors | unknown | 10,800 million |
| Die size | unknown | 445 mm² |
Integrated Graphics
| Release date | 2006 | — |
|---|---|---|
| Generation | GMA Graphics-M (GMA 950 IGP) | — |
| Production | End-of-life | — |
| Interface | FSB | — |
| Reviews | 1 in our database | — |
Clocks
| GPU clock | 250 MHz | — |
|---|---|---|
| Memory clock | System Shared | 1375 MHz 11 Gbps effective |
| Base clock | — | 900 MHz |
| Boost clock | — | 1125 MHz |
Memory Configuration
| Memory size | System Shared | 8 GB |
|---|---|---|
| Memory type | System Shared | GDDR6 |
| Memory bus width | System Shared | 256 bit |
| Bandwidth | System Dependent | 352.0 GB/s |
Render Configuration
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 4 | 144 |
| ROPs | 1 | 64 |
| Shading units | — | 2304 |
| SM count | — | 36 |
| Tensor cores | — | 288 |
| RT cores | — | 36 |
| Cache L1 | — | 64 KB (per SM) |
| Cache L2 | — | 4 MB |
Performance
| Pixel rate | 250.0 MPixel/s | 72.00 GPixel/s |
|---|---|---|
| Vertex rate | 62.50 MVertices/s | — |
| Texture rate | 1.000 GTexel/s | 162.0 GTexel/s |
| FP16 (half) performance | — | 10.37 TFLOPS (2:1) |
| FP32 (float) performance | — | 5.184 TFLOPS |
| FP64 (double) performance | — | 162.0 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | IGP | MXM Module |
|---|---|---|
| TDP | 7 W | 115 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
| Board number | — | E4914 SKU 31 |
API Support & Features
| DirectX | 9.0c | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 2.0 | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.2 |
| Shader model | 3.0 | 6.6 |
| CUDA | — | 7.5 |
Other Features
Mobile graphics
| Release date | — | Mar 4th, 2020 |
|---|---|---|
| Generation | — | GeForce 20 Mobile |
| Production | — | Active |
| Interface | — | PCIe 3.0 x16 |
| Predecessor | — | GeForce 10 Mobile |
| Successor | — | GeForce 30 Mobile |