Intel GMA 950 vs NVIDIA GeForce GTX 1050 Mobile
Graphics Processor
| GPU model | Calistoga | GP106 |
|---|---|---|
| GPU variant | Calistoga-GME | — |
| Architecture | Generation 3.5 | Pascal |
| Foundry | Intel | TSMC |
| Manufacturing process | 90 nm | 16 nm |
| Number of transistors | unknown | 4,400 million |
| Die size | unknown | 200 mm² |
Integrated Graphics
| Release date | 2006 | — |
|---|---|---|
| Generation | GMA Graphics-M (GMA 950 IGP) | — |
| Production | End-of-life | — |
| Interface | FSB | — |
| Reviews | 1 in our database | — |
Clocks
| GPU clock | 250 MHz | — |
|---|---|---|
| Memory clock | System Shared | 1752 MHz 7008 MHz effective |
| Base clock | — | 1354 MHz |
| Boost clock | — | 1493 MHz |
Memory Configuration
| Memory size | System Shared | 2 GB |
|---|---|---|
| Memory type | System Shared | GDDR5 |
| Memory bus width | System Shared | 128 bit |
| Bandwidth | System Dependent | 112.1 GB/s |
Render Configuration
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 4 | 40 |
| ROPs | 1 | 32 |
| Shading units | — | 640 |
| SM count | — | 5 |
| Cache L1 | — | 48 KB (per SM) |
| Cache L2 | — | 1024 KB |
Performance
| Pixel rate | 250.0 MPixel/s | 47.78 GPixel/s |
|---|---|---|
| Vertex rate | 62.50 MVertices/s | — |
| Texture rate | 1.000 GTexel/s | 59.72 GTexel/s |
| FP16 (half) performance | — | 29.86 GFLOPS (1:64) |
| FP32 (float) performance | — | 1.911 TFLOPS |
| FP64 (double) performance | — | 59.72 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | IGP | — |
|---|---|---|
| TDP | 7 W | 75 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
API Support & Features
| DirectX | 9.0c | 12 (12_1) |
|---|---|---|
| OpenGL | 2.0 | 4.6 |
| OpenCL | — | 1.2 |
| Vulkan | — | 1.2.131 |
| Shader model | 3.0 | 6.4 |
| CUDA | — | 6.1 |
Other Features
Mobile graphics
| Release date | — | Feb 1st, 2017 |
|---|---|---|
| Generation | — | GeForce 10 Mobile |
| Production | — | Active |
| Interface | — | PCIe 3.0 x16 |
| Reviews | — | 15 in our database |