ATI Mobility Radeon HD 5450 vs NVIDIA GeForce Go 6800 Ultra
Graphics Processor
| GPU model | Park | NV41 |
|---|---|---|
| GPU variant | Park PRO (216-0774007) | GO6800 U |
| Architecture | TeraScale 2 | Curie |
| Foundry | TSMC | TSMC |
| Manufacturing process | 40 nm | 130 nm |
| Number of transistors | 292 million | 222 million |
| Die size | 59 mm² | 225 mm² |
Mobile graphics
| Release date | Jan 7th, 2010 | Feb 24th, 2005 |
|---|---|---|
| Generation | Manhattan (Mobility HD 5400) | GeForce Go 6 (Go 6000) |
| Production | End-of-life | End-of-life |
| Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
| Reviews | 2 in our database | — |
| Predecessor | M9x | GeForce FX Go 5 |
| Successor | Vancouver | GeForce Go 7 |
Clocks
| GPU clock | 650 MHz | 450 MHz |
|---|---|---|
| Memory clock | 667 MHz 1334 Mbps effective | 600 MHz 1200 Mbps effective |
Memory Configuration
| Memory size | 1024 MB | 256 MB |
|---|---|---|
| Memory type | GDDR3 | GDDR3 |
| Memory bus width | 64 bit | 256 bit |
| Bandwidth | 10.67 GB/s | 38.40 GB/s |
Render Configuration
| Shading units | 80 | — |
|---|---|---|
| TMUs | 8 | 12 |
| ROPs | 4 | 12 |
| Compute units | 1 | — |
| Cache L1 | 8 KB (per CU) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 12 |
| Vertex shaders | — | 5 |
Performance
| Pixel rate | 2.600 GPixel/s | 5.400 GPixel/s |
|---|---|---|
| Texture rate | 5.200 GTexel/s | 5.400 GTexel/s |
| FP32 (float) performance | 104.0 GFLOPS | — |
| Vertex rate | — | 562.5 MVertices/s |
Dimensions & Outputs
| TDP | 11 W | 89 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
| Board number | — | P314 |
API Support & Features
| DirectX | 11.2 (11_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 4.4 | 2.1 (full) 3.0 (partial) |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | 3.0 |