AMD Radeon Vega 10 Mobile vs NVIDIA GeForce MX110

Table of Contents

Graphics Processor

GPU model Picasso GM108
Architecture GCN 5.0 Maxwell
Foundry GlobalFoundries TSMC
Manufacturing process 14 nm 28 nm
Number of transistors 4,940 million unknown
Die size 210 mm² unknown
GPU variant N16V-GMR1-A1

Integrated Graphics

Release date Apr 8th, 2019
Generation Picasso (Vega Mobile)
Production Active
Interface IGP
Predecessor Raven Ridge
Successor Renoir

Clocks

Base clock 300 MHz 978 MHz
Boost clock 1400 MHz 1006 MHz
Memory clock System Shared 1253 MHz 5 Gbps effective

Memory Configuration

Memory size System Shared 2 GB
Memory type System Shared GDDR5
Memory bus width System Shared 64 bit
Bandwidth System Dependent 40.10 GB/s

Render Configuration

Shading units 640 384
TMUs 40 24
ROPs 8 8
Compute units 10
SMM count 3
Cache L1 64 KB (per SMM)
Cache L2 1024 KB

Performance

Pixel rate 11.20 GPixel/s 8.048 GPixel/s
Texture rate 56.00 GTexel/s 24.14 GTexel/s
FP16 (half) performance 3.584 TFLOPS (2:1)
FP32 (float) performance 1.792 TFLOPS 772.6 GFLOPS
FP64 (double) performance 112.0 GFLOPS (1:16) 24.14 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP IGP
TDP 15 W 30 W
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (12_1) 12 (11_0)
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Vulkan 1.2 1.1
Shader model 6.4 5.1
CUDA 5.0

Other Features

Mobile graphics

Release date Nov 17th, 2017
Generation GeForce MX (1xx)
Production End-of-life
Interface PCIe 3.0 x4

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