AMD Radeon 550X Mobile vs NVIDIA GeForce MX330

Table of Contents

Graphics Processor

GPU model Polaris 23 GP108
GPU variant Polaris 23 MXT GP108-655-A1 (N17S-G3-A1)
Architecture GCN 4.0 Pascal
Foundry GlobalFoundries Samsung
Manufacturing process 14 nm 14 nm
Number of transistors 2,200 million 1,800 million
Die size 103 mm² 74 mm²

Mobile graphics

Release date Apr 11th, 2018 Feb 10th, 2020
Generation Mobility Radeon (M500X) GeForce MX (3xx)
Production Active End-of-life
Interface PCIe 3.0 x8 PCIe 3.0 x4
Predecessor Crystal System —

Clocks

Base clock 1100 MHz 1531 MHz
Boost clock 1287 MHz 1594 MHz
Memory clock 1500 MHz 6 Gbps effective 1752 MHz 7 Gbps effective

Memory Configuration

Memory size 4 GB 2 GB
Memory type GDDR5 GDDR5
Memory bus width 64 bit 64 bit
Bandwidth 48.00 GB/s 56.06 GB/s

Render Configuration

Shading units 640 384
TMUs 40 24
ROPs 16 16
Compute units 10 —
Cache L1 16 KB (per CU) 48 KB (per SM)
Cache L2 256 KB 512 KB
SM count — 3

Performance

Pixel rate 20.59 GPixel/s 25.50 GPixel/s
Texture rate 51.48 GTexel/s 38.26 GTexel/s
FP16 (half) performance 1.647 TFLOPS (1:1) 19.13 GFLOPS (1:64)
FP32 (float) performance 1.647 TFLOPS 1,224 GFLOPS
FP64 (double) performance 103.0 GFLOPS (1:16) 38.26 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP IGP
TDP 50 W 10 W
Outputs No outputs No outputs
Power connectors None None

API Support & Features

DirectX 12 (12_0) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Vulkan 1.2 1.2
Shader model 6.4 6.4
CUDA — 6.1

Other Features

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