Nom du GPU | GA104 | NV20 |
---|---|---|
GPU variant | GA104-300-A1 | NV20 Ti200 |
Architecture | Ampere | Kelvin |
Fonderie | Samsung | TSMC |
Taille du processus | 8 nm | 150 nm |
Transistors | 17,400 million | 57 million |
Taille des matrices | 392 mm² | 128 mm² |
Date de publication | Sep 1st, 2020 | Oct 1st, 2001 |
---|---|---|
gpu.details.availability | Oct 29th, 2020 | — |
Génération | GeForce 30 | GeForce 3 |
Prédécesseur | GeForce 20 | GeForce 2 |
Production | Active | End-of-life |
Prix de lancement | 499 USD | 149 USD |
Bus interface | PCIe 4.0 x16 | AGP 4x |
Critiques | 78 in our database | — |
Successeur | — | GeForce 4 MX |
Base clock | 1500 MHz | — |
---|---|---|
Boost clock | 1725 MHz | — |
Mémoire clock | 1750 MHz 14 Gbps effective | 200 MHz 400 Mbps effective |
GPU clock | — | 175 MHz |
Taille de la mémoire | 8 GB | 64 MB |
---|---|---|
Type de mémoire | GDDR6 | DDR |
Bus mémoire | 256 bit | 128 bit |
Bande passante | 448.0 GB/s | 6.400 GB/s |
Shading units | 5888 | — |
---|---|---|
TMUs | 184 | 8 |
ROPs | 96 | 4 |
Comptage SM | 46 | — |
Tensor cores | 184 | — |
RT cores | 46 | — |
Cache L1 | 128 KB (per SM) | — |
Cache L2 | 4 MB | — |
Pixel shaders | — | 4 |
Vertex shaders | — | 1 |
Taux de pixel | 165.6 GPixel/s | 700.0 MPixel/s |
---|---|---|
Taux de texture | 317.4 GTexel/s | 1.400 GTexel/s |
FP16 (half) performance | 20.31 TFLOPS (1:1) | — |
FP32 (float) performance | 20.31 TFLOPS | — |
FP64 (double) performance | 317.4 GFLOPS (1:64) | — |
Vertex rate | — | 43.75 MVertices/s |
Taille Slot | Dual-slot | Single-slot |
---|---|---|
Longueur | 242 mm 9.5 inches | 183 mm 7.2 inches |
Taille | 112 mm 4.4 inches | — |
TDP | 220 W | unknown |
Suggestions pour le PSU | 550 W | 200 W |
Sorties | 1x HDMI3x DisplayPort | 1x DVI1x VGA1x S-Video |
Connecteurs de puissance | 1x 12-pin | None |
Board number | PG142 SKU 10 | — |
DirectX | 12 Ultimate (12_2) | 8.1 |
---|---|---|
OpenGL | 4.6 | 1.5 |
OpenCL | 3.0 | — |
Vulkan | 1.2 | — |
CUDA | 8.6 | — |
Shader model | 6.6 | — |
Pixel shader | — | 1.1 |
Vertex shader | — | 1.1 |