NVIDIA GeForce 9650M GS vs NVIDIA GeForce Go 7950 GTX
Processeur graphique
| Nom du GPU | G84 | G71 |
|---|---|---|
| GPU variant | NB9P-GS1-A2 | — |
| Architecture | Tesla | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 80 nm | 90 nm |
| Transistors | 289 million | 278 million |
| Taille des matrices | 169 mm² | 196 mm² |
Graphiques mobiles
| Date de publication | Mar 13th, 2008 | Oct 12th, 2006 |
|---|---|---|
| Génération | GeForce 9M (9600M) | GeForce Go 7 (Go 7000) |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | MXM-III |
| Prédécesseur | GeForce 8M | GeForce Go 6 |
| Successeur | GeForce 100M | GeForce 8M |
Vitesse clock
| GPU clock | 625 MHz | 575 MHz |
|---|---|---|
| Shader clock | 1250 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 700 MHz 1400 Mbps effective |
Mémoire
| Taille de la mémoire | 512 MB | 512 MB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR3 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 25.60 GB/s | 44.80 GB/s |
Render Config
| Shading units | 32 | — |
|---|---|---|
| TMUs | 16 | 24 |
| ROPs | 8 | 16 |
| Comptage SM | 4 | — |
| Cache L2 | 32 KB | — |
| Pixel shaders | — | 24 |
| Vertex shaders | — | 8 |
Performance théorique
| Taux de pixel | 5.000 GPixel/s | 9.200 GPixel/s |
|---|---|---|
| Taux de texture | 10.00 GTexel/s | 13.80 GTexel/s |
| FP32 (float) performance | 80.00 GFLOPS | — |
| Vertex rate | — | 1.150 GVertices/s |
Board Design
| TDP | 29 W | 45 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | P402, P409 | E466, P469 |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 11.1 (10_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.1 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.1 | — |
| Shader model | 4.0 | 3.0 |