NVIDIA GeForce 610M vs NVIDIA Quadro4 500 Go GL
Processeur graphique
| Nom du GPU | GF108 | NV17 |
|---|---|---|
| Architecture | Fermi | Celsius |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 150 nm |
| Transistors | 585 million | 29 million |
| Taille des matrices | 116 mm² | 65 mm² |
| GPU variant | — | NV17GLM A4 |
Graphiques mobiles
| Date de publication | Dec 1st, 2011 | Apr 23rd, 2002 |
|---|---|---|
| Génération | GeForce 600M | Quadro4 Go |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | AGP 4x |
| Prédécesseur | GeForce 500M | Quadro2 Go |
| Successeur | GeForce 700M | Quadro FX Go |
| Critiques | — | 26 in our database |
Vitesse clock
| GPU clock | 672 MHz | 220 MHz |
|---|---|---|
| Shader clock | 1344 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 220 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 64 MB |
|---|---|---|
| Type de mémoire | DDR3 | SDR |
| Bus mémoire | 64 bit | 128 bit |
| Bande passante | 12.80 GB/s | 3.520 GB/s |
Render Config
| Shading units | 48 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 2 | 2 |
| Comptage SM | 1 | — |
| Cache L1 | 64 KB (per SM) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 1.344 GPixel/s | 440.0 MPixel/s |
|---|---|---|
| Taux de texture | 5.376 GTexel/s | 880.0 MTexel/s |
| FP32 (float) performance | 129.0 GFLOPS | — |
| FP64 (double) performance | 10.75 GFLOPS (1:12) | — |
Board Design
| TDP | 12 W | unknown |
|---|---|---|
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.5 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 2.1 | — |
| Shader model | 5.1 | — |
| Pixel shader | — | 1.1 |
| Vertex shader | — | 1.1 |