Intel HD Graphics 500 vs NVIDIA Tegra 3 GPU
Processeur graphique
| Nom du GPU | Apollo Lake GT1 | Kal-El |
|---|---|---|
| Architecture | Generation 9.0 | VLIW Vec4 |
| Fonderie | Intel | TSMC |
| Taille du processus | 14 nm | 40 nm |
| Transistors | unknown | 10 million |
| Taille des matrices | unknown | 80 mm² |
| GPU variant | — | T30-P-A3 |
Carte graphique intégré
| Date de publication | Sep 1st, 2015 | Nov 9th, 2011 |
|---|---|---|
| Génération | HD Graphics-T (Goldmont) | Tegra |
| Production | Active | End-of-life |
| Bus interface | Ring Bus | IGP |
| Critiques | 1 in our database | — |
Vitesse clock
| Base clock | 200 MHz | 416 MHz |
|---|---|---|
| Boost clock | 650 MHz | 520 MHz |
| Mémoire clock | System Shared | System Shared |
Mémoire
| Taille de la mémoire | System Shared | System Shared |
|---|---|---|
| Type de mémoire | System Shared | System Shared |
| Bus mémoire | System Shared | System Shared |
| Bande passante | System Dependent | System Dependent |
Render Config
| Shading units | 96 | — |
|---|---|---|
| TMUs | 12 | 8 |
| ROPs | 2 | 8 |
| Unités d'exécution | 12 | — |
| Pixel shaders | — | 8 |
| Vertex shaders | — | 4 |
Performance théorique
| Taux de pixel | 1.300 GPixel/s | 4.160 GPixel/s |
|---|---|---|
| Taux de texture | 7.800 GTexel/s | 4.160 GTexel/s |
| FP32 (float) performance | 124.8 GFLOPS | — |
| FP64 (double) performance | 15.60 GFLOPS (1:8) | — |
| Vertex rate | — | 416.0 MVertices/s |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | 6 W | 20 W |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 12 (12_1) | — |
|---|---|---|
| OpenGL | 4.6 | ES 2.0 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |