Intel HD Graphics 500 vs NVIDIA Tegra 3 GPU
Grafikprozessor
| GPU Name | Apollo Lake GT1 | Kal-El |
|---|---|---|
| Architektur | Generation 9.0 | VLIW Vec4 |
| Hersteller | Intel | TSMC |
| Prozessgröße | 14 nm | 40 nm |
| Transistoren | unknown | 10 million |
| Chipgröße | unknown | 80 mm² |
| GPU Variante | — | T30-P-A3 |
Integrierter Grafikprozessor
| Veröffentlichungsdatum | Sep 1st, 2015 | Nov 9th, 2011 |
|---|---|---|
| Generation | HD Graphics-T (Goldmont) | Tegra |
| Produktion | Active | End-of-life |
| Businterface | Ring Bus | IGP |
| Reviews | 1 in our database | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 200 MHz | 416 MHz |
|---|---|---|
| Boost-Takt | 650 MHz | 520 MHz |
| Speicher-Taktung | System Shared | System Shared |
Speicher
| Speichergröße | System Shared | System Shared |
|---|---|---|
| Speichertyp | System Shared | System Shared |
| Speicherbus | System Shared | System Shared |
| Bandbreite | System Dependent | System Dependent |
Render-Konfiguration
| Shading-Einheiten | 96 | — |
|---|---|---|
| TMUs | 12 | 8 |
| ROPs | 2 | 8 |
| Execution Units | 12 | — |
| Pixelshader | — | 8 |
| Vertex-Shader | — | 4 |
Theoretische Leistung
| Pixelrate | 1.300 GPixel/s | 4.160 GPixel/s |
|---|---|---|
| Texturrate | 7.800 GTexel/s | 4.160 GTexel/s |
| FP32 (float) Leistung | 124.8 GFLOPS | — |
| FP64 (double) Leistung | 15.60 GFLOPS (1:8) | — |
| Vertex-Rate | — | 416.0 MVertices/s |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 6 W | 20 W |
| Ausgabe | No outputs | No outputs |
Grafik-Features
| DirectX | 12 (12_1) | — |
|---|---|---|
| OpenGL | 4.6 | ES 2.0 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| Shader-Modell | 6.4 | — |
| Pixelshader | — | — |
| Vertex-Shader | — | — |