ATI Radeon 9500 PRO vs ATI Radeon HD 5870 Eyefinity 6
Processeur graphique
| Nom du GPU | R300 | Cypress |
|---|---|---|
| GPU variant | R300 9500 PRO (215R8ABGA13F) | Cypress XT (215-0735033) |
| Architecture | Rage 8 | TeraScale 2 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 150 nm | 40 nm |
| Transistors | 110 million | 2,154 million |
| Taille des matrices | 215 mm² | 334 mm² |
Carte graphique
| Date de publication | Oct 1st, 2002 | Mar 11th, 2010 |
|---|---|---|
| Génération | Radeon R300 | Evergreen |
| Production | End-of-life | End-of-life |
| Bus interface | AGP 8x | PCIe 2.0 x16 |
| Critiques | 2 in our database | 12 in our database |
| Prédécesseur | Radeon R200 | Radeon R700 |
| Successeur | Radeon R400 AGP | Northern Islands |
| Prix de lancement | — | 479 USD |
Vitesse clock
| GPU clock | 275 MHz | 850 MHz |
|---|---|---|
| Mémoire clock | 270 MHz 540 Mbps effective | 1200 MHz 4.8 Gbps effective |
Mémoire
| Taille de la mémoire | 128 MB | 2 GB |
|---|---|---|
| Type de mémoire | DDR | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 8.640 GB/s | 153.6 GB/s |
Render Config
| Pixel shaders | 8 | — |
|---|---|---|
| Vertex shaders | 4 | — |
| TMUs | 8 | 80 |
| ROPs | 8 | 32 |
| Shading units | — | 1600 |
| Compute units | — | 20 |
| Cache L1 | — | 8 KB (per CU) |
| Cache L2 | — | 512 KB |
Performance théorique
| Taux de pixel | 2.200 GPixel/s | 27.20 GPixel/s |
|---|---|---|
| Vertex rate | 275.0 MVertices/s | — |
| Taux de texture | 2.200 GTexel/s | 68.00 GTexel/s |
| FP32 (float) performance | — | 2.720 TFLOPS |
| FP64 (double) performance | — | 544.0 GFLOPS (1:5) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| TDP | unknown | 228 W |
| Suggestions pour le PSU | 200 W | 550 W |
| Sorties | 1x DVI1x VGA1x S-Video | 6x mini-DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin + 1x 8-pin |
| Board number | A056 | C004-37 |
| Longueur | — | 280 mm 11 inches |
| Taille | — | 111 mm 4.4 inches |
| Taille | — | 37 mm 1.5 inches |
Caractéristiques graphiques
| DirectX | 9.0 (9_0) | 11.2 (11_0) |
|---|---|---|
| OpenGL | 2.0 | 4.4 |
| OpenCL | — | 1.2 |
| Vulkan | — | — |
| Pixel shader | 2.0 | — |
| Vertex shader | 2.0 | — |
| Shader model | — | 5.0 |