AMD Radeon RX 580 OEM vs AMD Xbox Series X GPU
Processeur graphique
| Nom du GPU | Ellesmere | Scarlett |
|---|---|---|
| GPU variant | Polaris 10 XT (215-0876184) | — |
| Architecture | GCN 4.0 | RDNA 2.0 |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 7 nm |
| Transistors | 5,700 million | 15,300 million |
| Taille des matrices | 232 mm² | 360 mm² |
Carte graphique
| Date de publication | Jun 29th, 2016 | Nov 10th, 2020 |
|---|---|---|
| Génération | Polaris | Console GPU |
| Production | Active | Active |
| Prix de lancement | 229 USD | 499 USD |
| Bus interface | PCIe 3.0 x16 | IGP |
| Critiques | 52 in our database | — |
| Prédécesseur | Arctic Islands | — |
| Successeur | Vega | — |
Vitesse clock
| Base clock | 1120 MHz | — |
|---|---|---|
| Boost clock | 1266 MHz | — |
| Mémoire clock | 2000 MHz 8 Gbps effective | 1750 MHz 14 Gbps effective |
| GPU clock | — | 1825 MHz |
Mémoire
| Taille de la mémoire | 8 GB | 10 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 256 bit | 320 bit |
| Bande passante | 256.0 GB/s | 560.0 GB/s |
Render Config
| Shading units | 2304 | 3328 |
|---|---|---|
| TMUs | 144 | 208 |
| ROPs | 32 | 64 |
| Compute units | 36 | 52 |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 2 MB | 5 MB |
Performance théorique
| Taux de pixel | 40.51 GPixel/s | 116.8 GPixel/s |
|---|---|---|
| Taux de texture | 182.3 GTexel/s | 379.6 GTexel/s |
| FP16 (half) performance | 5.834 TFLOPS (1:1) | 24.29 TFLOPS (2:1) |
| FP32 (float) performance | 5.834 TFLOPS | 12.15 TFLOPS |
| FP64 (double) performance | 364.6 GFLOPS (1:16) | 759.2 GFLOPS (1:16) |
Board Design
| Taille Slot | Dual-slot | IGP |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 301 mm 11.9 inches |
| TDP | 150 W | 200 W |
| Suggestions pour le PSU | 450 W | 350 W |
| Sorties | 1x HDMI3x DisplayPort | No outputs |
| Connecteurs de puissance | 1x 6-pin | — |
| Board number | C940, D009-04 | — |
| Taille | — | 151 mm 5.9 inches |
| Taille | — | 151 mm 5.9 inches |
| Poids | — | 4.85 kg (9.8 lbs) |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.2 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.5 |