AMD Radeon RX 560X vs ATI Xbox 360 E GPU
Processeur graphique
| Nom du GPU | Polaris 21 | Xenos Corona |
|---|---|---|
| GPU variant | Polaris 21 XT (215-0908004) | Crayola 6 |
| Architecture | GCN 4.0 | TeraScale |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 45 nm |
| Transistors | 3,000 million | 372 million |
| Taille des matrices | 123 mm² | 168 mm² |
Carte graphique
| Date de publication | Apr 11th, 2018 | Jun 10th, 2013 |
|---|---|---|
| Génération | Polaris | Console GPU |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x8 | IGP |
| Prédécesseur | Polaris | — |
| Successeur | Vega | — |
| Prix de lancement | — | 299 USD |
Vitesse clock
| Base clock | 1175 MHz | — |
|---|---|---|
| Boost clock | 1275 MHz | — |
| Mémoire clock | 1750 MHz 7 Gbps effective | 700 MHz 1400 Mbps effective |
| GPU clock | — | 500 MHz |
Mémoire
| Taille de la mémoire | 4 GB | 512 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR3 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 112.0 GB/s | 22.40 GB/s |
Render Config
| Shading units | 1024 | 240 |
|---|---|---|
| TMUs | 64 | 16 |
| ROPs | 16 | 8 |
| Compute units | 16 | 3 |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 1024 KB | — |
Performance théorique
| Taux de pixel | 20.40 GPixel/s | 4.000 GPixel/s |
|---|---|---|
| Taux de texture | 81.60 GTexel/s | 8.000 GTexel/s |
| FP16 (half) performance | 2.611 TFLOPS (1:1) | — |
| FP32 (float) performance | 2.611 TFLOPS | 240.0 GFLOPS |
| FP64 (double) performance | 163.2 GFLOPS (1:16) | — |
Board Design
| Taille Slot | Dual-slot | IGP |
|---|---|---|
| Longueur | 170 mm 6.7 inches | 264 mm 10.4 inches |
| TDP | 75 W | 120 W |
| Suggestions pour le PSU | 250 W | 350 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | No outputs |
| Connecteurs de puissance | None | — |
| Board number | C994 | — |
| Taille | — | 254 mm 10 inches |
| Taille | — | 67 mm 2.6 inches |
| Poids | — | 2.9 kg (6.3 lbs) |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 4.6 | — |
| OpenCL | 2.1 | — |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | 3.0 |